Making a map and have a few questions...

  • Thread starter Thread starter Mothman
  • Start date Start date
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Mothman

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1) How do you make it so the map is black until you explore it?
2) How do I make shared vision for just one force?
3) What would be the best way to make a guy jump (actually jump) from one place to another?
 
To make someone jump I suppose you could make another version of the unit that has higher elevation, and has movement type flying. Then you could make a trigger that replaces the walking unit to the flying one, and back again when the jump is ending.

I'm not sure if that's possible, maybe someone else can give a better answer.
 
1) trigger action: visibility - enable black mask

2) scenario -> force properties -> set vision there

3) only way to make it look decent is to making the unit a flying unit and use the trigger action - animation - change unit flying height
 
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