Genkora
Frog blast the vent core!
- Reaction score
- 92
Is there anyway to make a unit that is normally melee to have a longer ranged attack against ground? I looked at orb abilities, but all those do is enable the second attack type, which has less priority than the first attack type. So orbs would only work if the unit in question could not target ground with it's first attack.
I also didn't see any trigger functions that would allow this, but I might have missed something.
I also didn't see any trigger functions that would allow this, but I might have missed something.