T
TaK-MP
Guest
Im trying to make a map which is based on capture the flag....the problem is that whenever i capture a flag i get a fatal error and the game quits out ... i have no idea how to fix it :/
wow how did he do that .. i would like to add that to my map too ... so people can learn from my map but not steal itTonks said:Did you steal this map? I know for a fact that Thew put a trigger in his maps that shuts it down if anything is changed.
just tried that, doesnt work :/AceHart said:Try with boolean, hero - hero has item of type, for the condition.
And Item - Move item carried by hero of type, to move it.
I tried that too, still crashes :OXenoche said:Bombers_scores
Events
Unit - A unit enters alpha goal <gen>
Conditions
(((Entering unit) belongs to an ally of Player 1 (Red)) Equal to True) and (((Entering unit) has an item of type Bombers Flag) Equal to True)
Actions
Hero - Drop (Item carried by (Entering unit) of type Bombers Flag) from (Entering unit)
Item - Remove (Last dropped item)
Set Score_Count[1] = (Score_Count[1] + 1)
Leaderboard - Change the value for Player 1 (Red) in (Last created leaderboard) to Score_Count[1]
Game - Display to (All players) the text: |cff32cd32THE BOMBERS SCORE!!!|r
Trigger - Run <restartgame> (ignoring conditions)