Making Jungle Survival

D

DaFishy

Guest
I feel like making a jungle survivor map .... yeah ..... sounds cool ..
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Survive and fight untill you are level 12!!
And dominate the other monsters!!
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Requirements = Gold = Hunger
Lumber = thirst
Cash = shown in leaderboard
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Food =
Kill pig / deers / rats ... the bigger the animal .. the more food you get ..
Buy food from tribes using your gold
Kill other players to steal their food
Eat OTHER players if your unit is a cannibal
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Water = go to a fountain or a river and drink plain water ..
your inventory will show a bottle of water ..
20% youll get sick
5% youll get major sickness
Prevent sickness by using Chloro herb
water will be changed to -> Clean Water
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Level => Every few seconds you will gain exp points ...
Kill monsters / players for exp
Have The requirements for the day to gain normal exp points
If you are sick you wont get exp points
If you die you lose 1 level
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Sickness-> Get a herb or go to the tribe doctor
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Housing-> Find a *cave* or anywhere and build your own hut ^^
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Allying-> If you are good to a certain tribe .. a tribe might ally you!
If you ally a tribe .. the tribe's rival will hunt you
If your enemy goes to your allied tribe .. the tribe will kill the
If you attack the rivals tribe .. they will produce more unit .. food for you
If you attack your own tribe ... youll be put to a trap and die slowly
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Minigames-> some creeps are bored and wants to play some minigames..

Disco Jungle Rage-> Go follow the beat the arrows go!
Bounty Hunter-> hunt a certain animal in a certain period of time
( requires 2players )
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More ideas pleasE?

What map size shld it be?
 
That sounds like a really good idea, umm i think that you should have the map size large or epic becuase 1) since its a jungle i would think its big. 2) I would think its better to make it large and then make boundrys then having it to small and having to do everything over.
 
about 30mins?
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OMG PANDA 1 DAY you POST 94!!!!! 10000x better than me
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talk on msn? lol .. we like chatting
 
Just if you dont know, you can go to the gameplay interface and change the text and symbols under gold and lumber, as well as the icons, to whatever you want it to say; you dont eat lumber lol! :p

There was another survival thread recently asking for abilties; I posted quite a few there :D if you want to check them out.

Nice tribe idea --- lets take it a step further.

You should be able to gain ranks within your tribe, much likes conan's guild system. Lol, the being tortured alive if you betray your tribe sounds very original :D you should be able, at a certain rank or class, to trick enemies to walk into traps; you can incapticiate them and slow roast them over a fire or something, maybe perform an evil voodoo ritual involving but not limited to disembowelment :p lol .... and for map size, start with huge and expand or decrease from there; it wont scrap your entire map just to add some space :p

PLEASE make variable weather ...

Haha, here are some more minigames:

River Racers: race up a river with a pack of tribesman fleeing from a huge alligator . He moves really fast, so fast that every 10 seconds the person in the rear gets eaten :p if you are within the top 10 % of the survivors, you win :D

Avalanche!: in a king of the hill type thing, push rocks down a mountain slope to crush those friendly gorillas who want nothing more than to crush your spine in a friendly greeting :p You must push rocks in different directions down the slope and survive for 60 seconds; then the gorillas stop coming and you are free to go down and collect your prize lol : > D

Magma Rubies: in a volcanic crater, there are places where lava pours out, incinerating all nearby units. You must be careful and stay on the paths while watching out for lava flows and geysers as you rush to collect 50 of the 99 magma rubies before [your creep here] gets 50!

Jungle Rumble: you must push a HUGE boulder ahead of you, avoiding traps and pitfalls it could fall into and get stuck in, and use it to smash through walls and spike traps and enemies and whatnot. Oh, and there is a huge jungle monster stalking you. Go figure. You must hurry and push the boulder through all the obstacles, including cliffs it can fall off of, crevices it can get stuck in, really steep places where it might reverse direction and crush YOU, etc., and then finally guide it up a slope and then down the correct side to smash through a large wall and get to freedom.

Boulder Dash: as you enter some large temple ruins, you step on a button, freeing a MASSIVE rock that crashes down and starts to break everything in its path. You must proceed through the temple at a rather fast pace (lol) Indiana Jones style, dodging spike traps and abysses and arrow traps, and at the end using your Whiplash ability to catch your whip on an overhang and swing over a rather large and nasty pit -_-.

Treetop Swinger: compete with a friendly ape to swing from or over tree to tree --- I mean a scaled down world tree or scaled up canopy tree ! :p Just a swinging race lol.

Platform Peril (ryokos idea originally): step onto a number of strangely shaped platforms in the river, and then compete with your friends as platforms rise and fall; once they fall, they are down for good, and any units on them will either
A) have to go back around the river
or B) be eaten by piranahas. Your choice. I prefer the later one though ... lol

First across wins --- could also do this with bridges
 
oo oo ... tyvm ... but im not really good at terrianing
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1/10 of the map
 
Looks pretty good --- here is what I see wrong (still good :D)

- are the waterfalls coming out of those logs??

- thats one / tenth of the entire map? Seems rather small ... :p

- add some doodads to the cliff maybe

- vary the cliffs a bit to make them more natural

- those look more like ashenvale trees than jungle trees --- try using the sunken ruins trees --- especially the canopy ones! :D

- all in all very good :D
 
lol ... its quite small .. but iam extending slowly after maps done
 
yeah .. thast pond is a unique pond .. somethings suppose to happen there at certain times >:)!!!!!

That pond there holds PURE CLEAN water and sometimes strong monsters camp there .. becuz the water is CLEAN ^^
 
OOOO!!!! SUKEN RUINS!!! ( sorry for overposting :X )
looks like JUNGLE!!! .. now i gonna replace em all =.= ...
any shortcuts?
 
should my survior's exp counted in the (maximum food ) place or a trigger .. or make ALLLL survivors a HERO? ( when you level up you morph ^^)
 
help please...
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1) I ask it to spawn in a random area and it spawn in the SAME area( when its kinda of random but not totally random ... 1st random spot / 2nd / 3rd .. always the SAME! )

2) I ask it to Spawn a Random Level 1 Creep and it always spawm the same units ( like area ... it spawm the first / 2nd / 3rd .. units SAME!! )

3) So i decided to make random creepicker but it doesnt owkr..
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Who wanna work on this map with me? ..
Ill send you map help me edit :X
 
um, no, don't make them morph lol, maybe make them a hero that would make it make more sense, also those water falls look really out of place. Try making like rocks beside the pond then put the waterfalls off the rocks, or try cliffs beside the pond and put waterfalls on the side of that maybe give it a bit of a more realistic look to it, :).










BrokenX
 
1) Below is one trigger made simply to respawn all of your same creeps the same, this trigger was made by: Lordloki himself :), he made it for me I use it in my map with a bit of other features...



Respawn
Code:
Respawn
    Events
        Unit - A unit Dies
    Conditions
        (Owner of (Triggering unit)) Equal to Neutral Hostile
    Actions
        Game - Display to (Player group((Owner of (Killing unit)))) the text: (You have slayed a  + (|cff32cd32 + ((Name of (Triggering unit)) + |r)))
        Wait 90.00 seconds
        Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Dying unit)) facing Default building facing (270.0) degrees






That should be all you need for every respawn, but make sure all of your creeps are preplaced this means, set them on the map so it knows what kind of creep it was, this is like a trigger that catchs the unit that died if there is no unit there is no actions made understand? So preplace all of your creeps where you would like them on the map.








BrokenX
 
thanks for ideas ... but i cant get the random system right.....
 
wait wait i got an idea!!!
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Should i make it available what hero you wnna chose and you get it?!
 
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