Nivius
TH.net Regular
- Reaction score
- 5
so im kinda making a taking unit, and i want an ability that kinda "slams" the target reducing attack speed/movement and does some damage, to do this atm i use the ability "slam" BUT, here is the problem...
i whan this to make the targeting unit (witch is slamed) to target the hero that did the slam kinda "keeping aggro" for x-sec meaning the target whont attack none else for the time
is what i come up whit for now, but its not done ofc. can anyone give me a hand whit this?
i whan this to make the targeting unit (witch is slamed) to target the hero that did the slam kinda "keeping aggro" for x-sec meaning the target whont attack none else for the time
Trigger:
- Slam trigger
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Ability being cast) Equal to Slam (Might9)
- Actions
- Unit - Make (Target unit of ability being cast) face (Triggering unit) over 0.15 seconds
- Events
is what i come up whit for now, but its not done ofc. can anyone give me a hand whit this?