TPOX
New Member
- Reaction score
- 10
Dunno if anyone has attempted to make a whole map unit scale convertion like units spells ect way smaller. prob has but what im wondering is would decreased EVERYTHING by 50% increase performance meaning you could have close to double the amount of units u can have without lagging?
Or is it about the same? It looked better to me if i had 1000 units fighting each other it slowed pc a tiny bit but not sure bout the lag part havent took it online havent really started very far.
Or is it about the same? It looked better to me if i had 1000 units fighting each other it slowed pc a tiny bit but not sure bout the lag part havent took it online havent really started very far.


