sunshinex3
You can change this now in User CP.
- Reaction score
- 7
the damage is based on the level of a passive ability that the casting unit has.
this works for me. or corse the variable Rakshir Real must be set so that the ability works,
if i set the variable every time the unit was attacked would that create lag?
Code:
Mana Shild High Lord
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) has buff Mana Shield (Tal'darim High Lord)) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Mana Shield (Protoss Tal'darim Highlord) for (Attacked unit)) Equal to 1
Then - Actions
Unit - Cause (Attacked unit) to damage (Attacking unit), dealing (1.00 x RakshirReal) damage of attack type Spells and damage type Lightning
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Mana Shield (Protoss Tal'darim Highlord) for (Attacked unit)) Equal to 2
Then - Actions
Unit - Cause (Attacked unit) to damage (Attacking unit), dealing (2.00 x RakshirReal) damage of attack type Spells and damage type Lightning
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Mana Shield (Protoss Tal'darim Highlord) for (Attacked unit)) Equal to 3
Then - Actions
Unit - Cause (Attacked unit) to damage (Attacking unit), dealing (3.00 x RakshirReal) damage of attack type Spells and damage type Lightning
Else - Actions
Do nothing
this works for me. or corse the variable Rakshir Real must be set so that the ability works,
if i set the variable every time the unit was attacked would that create lag?