wingdnosring
New Member
- Reaction score
- 16
Hi all,
I tried altering a Colossus weapon to have a more 'zig-zaggy' feel. The effects follow the correct locations, but the Beam Actors continue to do the original Colossus attack animation (two beams that overlap in a straight line). What do I have to do to the Colossus Beam Site (Mover) to make it follow my Persistent offsets?
I tried altering a Colossus weapon to have a more 'zig-zaggy' feel. The effects follow the correct locations, but the Beam Actors continue to do the original Colossus attack animation (two beams that overlap in a straight line). What do I have to do to the Colossus Beam Site (Mover) to make it follow my Persistent offsets?