Husky
Local Lurker
- Reaction score
- 119
Yeah, as it says, i've noticed whenever I have Event - Map Initialization, it's creating double units.
E.g:
I have a type exact message etc. And it kills your unit and creates a new one. The prblem is it creates two.
Another one was when I had Map Init, I had messages when you start up the map, th messages doubled (two of the same message at the same time). When I deleted the Map Init they just went 1 at a time, problem fixed.
But I need Map Init for one of the triggers but it's creating double and I really don't want it to do so.
Any ideas on how to prevent this?
-Husky
E.g:
I have a type exact message etc. And it kills your unit and creates a new one. The prblem is it creates two.
Another one was when I had Map Init, I had messages when you start up the map, th messages doubled (two of the same message at the same time). When I deleted the Map Init they just went 1 at a time, problem fixed.
But I need Map Init for one of the triggers but it's creating double and I really don't want it to do so.
Any ideas on how to prevent this?
-Husky


