Map Size..

lh2705

Just another Helper
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111
Just Curious,
What uses up alot of map size in a map?
Triggers?Map Custom Script?Objects?
 

substance

New Member
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34
imported material would be my first bet.

then probably triggers, then custom spells. Just my guess anyway.

Oh yeh and globals apparently take up space (or loading time). I'm drunk.
 

TheCrystal

New Member
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36
As Substance said, Importing Stuff is the #1 File size increase of the whole thing.
Next is Music <Imported>
GUI Triggers
JASS Triggers
Terrain
Custom Spells
Other-Placed Units (Loading Time)

This is what I personally think, I could/probobly am wrong.
 

AceHart

Your Friendly Neighborhood Admin
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1,494
Music is definitely the top spot on the list of stuff that blows up map size like there's no tomorrow.
Followed by skins, or other graphics like loading screen.
Followed by models.
Followed by smaller imports like icons.

Triggers or custom objects / spells?
Nah... even 500 triggers is nothing to worry about.

As for terrain... well, epic maps need epic size.
Still, 1. you do not really need an epic map, 2. decent terrain is of major importance.
Never worry that you might place one tree too many. Do worry that you didn't place one enough.
Of course, once you hit the destructible / doodad limit, you should stop. Preferably sooner.


Anyway, just forget music. You're the only one anyway with that weird taste... :p
 
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