Map sizes

Red Beard

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It has occured to me now, that perhaps my map size is too big for decent online play as it will have a fair amount of player triggers.

I am hoping for a smooth map

Do I;

A) remake the map on a smaller size *cringes at the time factor*
or
B) resize the map to a smaller one
or
C) Wait and see about the smoothness of it and the lag before changing it

What is the procedure for such a problem, which I am sure many of you have had
 
Alot of maps do not lag because of map size and triggers. It is a combitnation of the depth of the map and the amount of doodads, triggers, and units on the map at onceI/]. Most epic and bigs maps do not lag and they only lag when the game starts. Take COT for example, it lags only during the beginning of the map and at the loading screen. Your best option is to remove imported things and clean up triggers that run every like 1/2 second of game time. Also, a good thing o do is use one of Mind's ideas to reduce the amount of doodads in your map, he could show you.
 
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