Spell Meteor Shower

Reaction score
456
>It matters.
Mind to explain how (do not answer "no" or something similar :))

>That is because you never tried that in a big map.
As far as I know, you don't usually pause timer before destroying it.
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
Well.. bump :-|

ps. Gals (if you read this..) pls remove your pic in the first page, its stretchening the thread
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
Reaction score
180
>>Gals (if you read this..) pls remove your pic in the first page, its stretchening the thread
Stretching?
Nope, it isn't. It is 99% fit the size of the thread, maybe you have problem on your comp? Or you have matters about picture?

>>As far as I know, you don't usually pause timer before destroying it.
Destroy timer will still be running even it is destroy.

Ex:
JASS:
function tt takes nothing returns nothing
    call BJDebugMsg("It ran")
endfunction

function func takes nothing returns nothing
local timer t = CreateTimer()

    call TimerStart(t,10,false,function tt)
    ... Wait 5 Sec
    call DestroyTimer(t)
set t = null
endfunction


It shows the message.
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
Yeah, don't worry it's paused. Argue somewhere else :p

> Nope, it isn't. It is 99% fit the size of the thread, maybe you have problem on your comp? Or you have matters about picture?
Well, it's stretching mine .. Maybe it's because of my resolution

Well... bump.
Should I add some other feature to the spell or leave it this way?
 

meliotor

New Member
Reaction score
0
lag

for some reason when i tested it, there was alot of lag, if you have the hero cast it 5 times in a row, it becomes a problem. so you can't ever put it in a real game, is there a way u could fix this?
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
Well... 45 flame strikes really causes lag... I don't suggest using it with a low PC. I don't think there's a way to be fixed :(
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
Edited. Made the code a bit more clear to understand. Removed a BJ and simplified a little. Because it uses only a timer, I thought it will be much better if it uses ABCT so now it requires ABCT instead of ABC.

> I suggest to remove the flamestrikes and add some other effect like a fire nova or similar.
Well, tried with another effect but lag is still the same..
 

ADuckOnQuack

New Member
Reaction score
2
Option?

I need a spell like this for my game but would it be possible to select an area of the map where the meteors would fall? Like and airstrike you can call in.
 

Extremedesyr

New Member
Reaction score
6
allready exists?

doesnt this spell allready exist? can't u just apply the orc ability 'Burning Oil' to the target of archimondes 'Rain of Fire' ability?
 

Romek

Super Moderator
Reaction score
963
The spell is fine, just a required system needs updating.
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
Yeah, don't we have to say it if it's due to a system that needs updating?

Most maps doesn't work due to old versions of systems.
 

Sim

Forum Administrator
Staff member
Reaction score
534
It would be optimal to tell why the map is broken.

If it is simply a out-dated system then we can update it quickly and re-upload the map.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top