X-maul
AKA: Demtrod
- Reaction score
- 201
For some reason, some units in my build ability shows a different cost value as they actually require?
For an example; A unit costs 145 minerals, but when I get 110 minerals, it shows the cost as if I had the minerals (white text) and I'm able to build it. It consumes all my minerals, also if I got 130 minerals and purchase it.
The cost of the units is set at the unit, and the cost in the build ability is set to 0. Any ideas on how I might be able to fix this?
For an example; A unit costs 145 minerals, but when I get 110 minerals, it shows the cost as if I had the minerals (white text) and I'm able to build it. It consumes all my minerals, also if I got 130 minerals and purchase it.
The cost of the units is set at the unit, and the cost in the build ability is set to 0. Any ideas on how I might be able to fix this?