G
GARM
Guest
I know this topic has been addressed before but I cant seem to get it to work. I am working on a Star Wars based map, and I want it to give 2 ore to a player for every unit (any unit) he kills. Ive tried so many different combos of triggers and they always = Infiinitly adding ore, or trigger disabling right after the destruction of 1 unit. Im sure someones gonna say "use search ya idiot." But rest assured I did use search. I checked those topics and tried everything. Here are some triggers ive tried:
C: Currents playr kills exactly(or atleast tried both) 1 of any unit.
A: Modify kills score for current player to add 1 kill
Modify Resources to add 2 ore.
Set(or subtract 1) kill score to 0
Preserver triggeR(which results in infinite ore)
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Now, I have read that units each have different kill values, so with that in mind, ive tried:
C: Crnt Plyr kills exactly(or atleast) 1 of any unit.
A: Modify Score for current player to add 1 custom
Add 2 ore
Set(or subtract 1) custom score to 0.
Preserve trigger(same prob)
Ive even divided this trigger by simply saying add 1 custom then making a trigger where cond. is plyr has 1 custom then actions to add 1 ore and set customs score to zero. Ive tried others, but I am already writing too much. I need help!! (note: please dont copy/paste that long article from campaign creations because ive reviewed that already and no luck). I appreciate any help, this problems got me stumped and its keeping me from completing my map since ore is what determins certain factors.
C: Currents playr kills exactly(or atleast tried both) 1 of any unit.
A: Modify kills score for current player to add 1 kill
Modify Resources to add 2 ore.
Set(or subtract 1) kill score to 0
Preserver triggeR(which results in infinite ore)
--------
Now, I have read that units each have different kill values, so with that in mind, ive tried:
C: Crnt Plyr kills exactly(or atleast) 1 of any unit.
A: Modify Score for current player to add 1 custom
Add 2 ore
Set(or subtract 1) custom score to 0.
Preserve trigger(same prob)
Ive even divided this trigger by simply saying add 1 custom then making a trigger where cond. is plyr has 1 custom then actions to add 1 ore and set customs score to zero. Ive tried others, but I am already writing too much. I need help!! (note: please dont copy/paste that long article from campaign creations because ive reviewed that already and no luck). I appreciate any help, this problems got me stumped and its keeping me from completing my map since ore is what determins certain factors.


