mini question

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Whats the trigger for revive all heros when they enter the region ?

(they gonna enter all together in the region cause the will enter the region with a goblin zeppelin,this unit can carry units wich in this case these units are the heros)

Thanks :)
 
Code:
test
    Events
        Unit - A unit enters Your_Region<gen>
    Conditions
        ((Unit-type of (Triggering unit)) is A flying unit) Equal to True
    Actions
        Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Actions)
            Loop - Actions
                Unit Group - Pick every unit in (Units owned by (Picked player)) and do (Actions)
                    Loop - Actions
                        Hero - Instantly revive (Picked unit) at (Center of Your_Region <gen>), Show revival graphics
                        If (((Unit-type of (Picked unit)) is A Hero) Equal to True) then do (Unit - Move (Triggering unit) instantly to (Center of Your_Region <gen>)) else do (Do nothing)


This code wil makes all died heroes revieve and all living heroses move to center of the region that a flying unit enters. Ah also it will take all allied heros. if you make it fo a spesific player you can try this one:

Code:
test
    Events
        Unit - A unit enters BaseLevelCreep01 <gen>
    Conditions
        ((Unit-type of (Triggering unit)) is A flying unit) Equal to True
        (Owner of (Triggering unit)) Equal to Player 1 (Red)
    Actions
        Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
            Loop - Actions
                Hero - Instantly revive (Picked unit) at (Center of BaseLevelCreep01 <gen>), Show revival graphics
                If (((Unit-type of (Picked unit)) is A Hero) Equal to True) then do (Unit - Move (Triggering unit) instantly to (Center of BaseLevelCreep01 <gen>)) else do (Do nothing)


But it is bugyy becouse of this condition:
((Unit-type of (Triggering unit)) is A flying unit) Equal to True

couse it will revieve even your goblin zeppelin is empty or a flying creep or a critter enters that region

you may try this one:
((Unit-type of (Triggering unit)) is A Hero) Equal to True

but i dunno if it can defines a hero in a goplin zeppelin.
you may try different conditions may be a spesific unit type or sopmething else if it does not works

and i used move command for living heroes couse i dunno if revieve command revieves the living heros. I have Never tried it before..
good luck with your map anyway hope it helps
 
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