AoS Mini Wars v 0.7.2 (Stable Version) By Crusher

Crusher

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Yes you heard it ! The newest Mini Wars (v 0.7.2) is finally out! Here are some latest updates:


Map type:
Mini AoS (I Guess new type of AoS is right here ^^)

Max Players:
3x3, Suggested 2x2 minimum for game pleasure.

Information (Historical) :
Darkness and Light have been battling for many years, finally heroes come to this land to reveal the real truth of survival. Who will prevail, who will be the last man standing? Find out on this epic battle ground.


Credits:
Thanks all helpers from Thehelper.net with some of their various systems,icons,spells (Sorry but I can't remember names).Also thanks to Furby , he was co- operating on the map.



Change Log:

Mini Wars 0.7.2 Full Change Log:

- Fixed bug and abuse with -unstuck command
- Impaling Spear recreated
- Two new items added
- When Killing bosses , it will drop recipe instead of the item.
- Gold Income on second waye reduced for 20%.
- New commands : -repick , -random.
- Decreased Mountain King Cooldown and mana cost.
- Decreased Tremble Lord mana cost and nerfed ultimate ability.
- 3 New Abilities (Hammers Justice , Quick Blade , Fire Grip )
- Items price reduced.
- Nerfed Dark Titan abilities damage and cooldowns.
- Pathing between units fixed.
- Range of Dark Ranger and Moon Ranger increased for a bit.
- New icons added.
- All hotkeys are now on : ''Q , W , E , R'' with no exceptions.
- Nerfed Dark Troll Berserker DPS.
- Added a new model for Hero ''Berserker''
- Tower Damage increased for a bit.
- ''Finish Him'' Improved.
- Multiboard changed (Fully working)
- Changed Night Elf Blademaster
- Changed Holy Warrior
- Nerfed Lightning Spirit Abilities.
- Increased HP of Lightning Spirit for a bit.
- Soul Burn now deals smaller damage.
- Fixed crash error when ''Hero Backpack'' buys any book.
- Tomb Shop Removed into woods , and now he became '' Secret Shop ''
- Fixed Issue with Scroll Of Town Portal
- Streaks fixed.
- New Sound when Fury Warriors is spawning.
- Changed Terrain.
- Abuse on bosses is no more avaliable.
- Fixed bug with special effect over hero head.
- Rune Spawning fixed.
- Added more neutral creeps
- Enviroment at night changed
- Removed Enviroment at day
- Added new abilites on orb : ''Pulverize'' , ''Minus Armor'' , ''Shock Essence''.
- Fixed passive , active , auto - active icons.
- Fixed button positions
- Fixed Buffs
- New Models for shops.
- Sounds added on shops.
- Colors added on shops.
- Buff Icon Changed
- Balanced Troops


If you find any bugs , improvements , ideas , please contact me via msn or via ModdingFiles . Thanks and enjoy!

Official Map Download :
Link Here (EpicWar.com)
 

Romek

Super Moderator
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963
Would be nice if you actually posted some information that isn't the massive changelog.
Descriptions, Screenshots, etc..
 

Bjerrum

New Member
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12
ok.. ive played this (single-player - ufortunely) :p

1. Well its nice to see maps aimed for 2vs2 and 3vs3 - makes it easyer to play LAN
2. There was a bug in the .chat system.. the text seemed to pop i in the middle of the map
3. Wood? where do you get that? :rolleyes: (needed for some items)
4. one lane and only 8 creeps pr. spwan.. do you think is it enough for 6 players? (i know there is neutral creeps. But 3vs2 would properly push the 2 back. Besides that, there is there a great oppotunity for ganking with only one lane to the neutral creeps.)
5. I think (only guessing here) it would be an extreame advantedge to ranged - the melee wouldn't stand a chance ?
6. those 3 big guys storming across the map? (after killing the base) is there a point with them? or is it just eyecandy? :)
7. NICE icons :D and intro screen

Liked it.. gonna try it multiplayer sometime, when its more done.. :D
Bjerrum
 

Crusher

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ok.. ive played this (single-player - ufortunely)

1. Well its nice to see maps aimed for 2vs2 and 3vs3 - makes it easyer to play LAN
Thanks

2. There was a bug in the .chat system.. the text seemed to pop i in the middle of the map
Yeah I Know , but I don't know why is it buged...

3. Wood? where do you get that? (needed for some items)
You could click on the item which requires wood in order to get information. And besides , you don't need wood.

4. one lane and only 8 creeps pr. spwan.. do you think is it enough for 6 players? (i know there is neutral creeps. But 3vs2 would properly push the 2 back. Besides that, there is there a great oppotunity for ganking with only one lane to the neutral creeps.)
Yeah I know , but when you kill an creep , you gain more gold than (example) DotA creep , 50 -60 gold per creep in my map I guess.

5. I think (only guessing here) it would be an extreame advantedge to ranged - the melee wouldn't stand a chance ?
No , you think so . In latest update , I increased all melee hp and armor , so they have great chances in fights.

6. those 3 big guys storming across the map? (after killing the base) is there a point with them? or is it just eyecandy?
Well I try to make something like storyline , but yes , It's only for eyecandy now.

7. NICE icons and intro screen
Thanks , and also thanks for comment . +rep
 

Bloodcount

Starcraft II Moderator
Reaction score
297
Now I finally see the use of your map- It is not ment to be an epic battle, it is ment to be fast/intence/fun. Well, I can give you a coupple of sugjestions- don't make your heroes for the number- make little heroes, but make it so that evry hero brings a new gameplay element in the map. Same goes for items. And yyou might wanna make modes for creeps- stronger creepsand(or) bigger waves. shloud make the map a lot moore... cool.
 

Crusher

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Can you be more specific with the items and heroes please?
 

BlackRose

Forum User
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239
Heyyy.....

Vedran :)

I found a error with Wizard's Nether Pulse.... it makes an SFX on dead enemies :)

Yet another error ):

Implemented the replacement Touching Orb yet :)
 
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