Hi, I'm currently working on a map which uses towers as the main source of defence (Similiar to a TD, but different), and I changed ALL of my tower's Minimum Attack Range to 0. I am positive I did it correctly. "Combat - Minimum Attack Range = 0".
Strangely, whenever I test my map on TFT, it works perfectly. It will attack melee units that are attacking the tower.
However, whenever I use WinMPQ to convert my map from TFT to ROC, I test my map on ROC and my towers always stop attacking a unit once it gets within about 200-250 range/distance. And, whenever I manually order my tower to attack a unit, it says something like "Target is within Minimum Attack Range".
Does anyone know how to fix this, or why this might be happening?
Thank you,
EqualiseR
Strangely, whenever I test my map on TFT, it works perfectly. It will attack melee units that are attacking the tower.
However, whenever I use WinMPQ to convert my map from TFT to ROC, I test my map on ROC and my towers always stop attacking a unit once it gets within about 200-250 range/distance. And, whenever I manually order my tower to attack a unit, it says something like "Target is within Minimum Attack Range".
Does anyone know how to fix this, or why this might be happening?
Thank you,
EqualiseR