C
Cap'n Cheetah
Guest
I'm running War3 at 1025X768 16bit color -- here's the deal:
Intermittently, the spell effects and auras in the game will disappear. Also, sometimes while issuing orders, polygons will flash off (scenery and troops), and I'm stuck ordering around some funky abstracts.
I realize that using the -opengl parameter is one way to deal with this problem, but using this option decreases the game performance and also lowers the possible screen resolutions of my video card.
Is there some other solution / workaround for this problem? Here are my system specs:
Windows 2000 Professional Service Pack 3
DirectX 8.1
1133 megahertz Intel Pentium III
512 Megabytes Installed Memory
S3 Graphics SuperSavage/IXC 1014
Crystal WDM Audio
Thanks for your help!
Intermittently, the spell effects and auras in the game will disappear. Also, sometimes while issuing orders, polygons will flash off (scenery and troops), and I'm stuck ordering around some funky abstracts.
I realize that using the -opengl parameter is one way to deal with this problem, but using this option decreases the game performance and also lowers the possible screen resolutions of my video card.
Is there some other solution / workaround for this problem? Here are my system specs:
Windows 2000 Professional Service Pack 3
DirectX 8.1
1133 megahertz Intel Pentium III
512 Megabytes Installed Memory
S3 Graphics SuperSavage/IXC 1014
Crystal WDM Audio
Thanks for your help!


