MM Problem with Number of creeps

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Tinktin

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First.- sorry for my bad bad english i hope u guys understan what im saying ^^

im making a mmorpg (of course a small one) , I create all map cities zones and everything and well my problem is how to automatic create a creep when it dies cuz in a mmorpg when u kill a creep that creep or boss need to be created again for other players, i dont know how to do that what i can do is a trigger like

when this unit dies - created a unit in this area BUT then i have to do that trigger for all creeps and repeat the trigger like 50(49 deads) times. i think should be an easy way.

Well again i hope u guys understan what i say ^^ and hope u guys can help
 
I think this should do it:

Code:
Events:
     A unit dies.
Conditions:
     Owner of (dying unit) equal to Neutral Hostile
Actions:
     Wait <x> seconds.
     Create 1 (Unit-type of (dying unit)) for Neutral Hostile at (location of (dying unit) facing default building degrees.

I assumed that you did not want the units respawning instantly, so that's why the wait condition is there. Hope that answers your question. :)
 
I don't think that works, at least not too efficiently. Use Search and you'll find Acehart's trigger submission, a very nice set of triggers that goes by using regions per unit group and respawning them at a time, and not respawning them while you're nearby, either.

In fact, just go to Free Trigger Code Page 2 and dl Ryoko's trigger codes. You have to do it manually and tediously if it isn't custom script, but I suppose it'll be worth it.
 
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