Moonlite Map Studio open beta release

Vestras

Retired
OK, I have a question for you guys: would you rather have Moonlite as a standalone program or an "extension" to GE?
 
Like NewGen and TESH.
Standalone as that has more flexibility for tools, unless you can allow plugins like possible UML or something as an extension? : O

It'd also be nice to keep the current layout (VS style) if it went to extension, but if that's impossible, methinks standalone is best ; D.
 

Lyerae

I keep popping up on this site from time to time.
Then it'd be better as-is, I think.
Edit: Nestharus pretty much said it perfectly.
 

Vestras

Retired
Standalone as that has more flexibility for tools, unless you can allow plugins like possible UML or something as an extension? : O

It'd also be nice to keep the current layout (VS style) if it went to extension, but if that's impossible, methinks standalone is best ; D.
What do you mean with UML?
And no, that wouldn't be possible.
 

tooltiperror

Super Moderator
Staff member
I'd prefer if Moonlite stood alone, as I told you on MSN. Why? Because it gives you more freedom. Think of how much of a pain in the arse it is to work with NewGen and inject (tee hee) your code in.
 
Oh, like class diagrams. Yes, Moonlite will support that for Andromeda.
By the way, UML style diagrams for GUI programming would be quite interesting. It'd get GUI users off of GE and into Moonlite =P.
 

Vestras

Retired
I'd prefer if Moonlite stood alone, as I told you on MSN. Why? Because it gives you more freedom. Think of how much of a pain in the arse it is to work with NewGen and inject (tee hee) your code in.
Yeah, plus Moonlite has extension support if people wanna do plugins :p

By the way, UML style diagrams for GUI programming would be quite interesting. It'd get GUI users off of GE and into Moonlite =P.
What do you mean? Did I misunderstand UML? Isn't it just a code diagram?
 

tooltiperror

Super Moderator
Staff member
I thought UML was like a GUI to make a struct, if you're talking in vJASS terms. A class if that's what galaxy uses.
 

Moogle

New Member
It would be nice to have GE open while working on the map, I think. But Moonlite is pretty as it is, now.
 

Vestras

Retired
It would be nice to have GE open while working on the map, I think. But Moonlite is pretty as it is, now.
Yeah, I'm thinking of doing a plugin to GE that, when GE loads a map, auto opens the associated project in Moonlite, and when GE should run the map, the plugin should cancel it and Moonlite should run instead. (For compilation)
 

rover2341

Is riding a roller coaster...Wee!
If it's a DivideByZeroException, I already fixed it.
Its not. On what I was having probems with before and now. But Maybe you fixed somthing and it will be in update coming if thats wahts up ill just wait. But no where does it say DivideByZeroException.
 

Attachments

Vestras

Retired
Its not. On what I was having probems with before and now. But Maybe you fixed somthing and it will be in update coming if thats wahts up ill just wait. But no where does it say DivideByZeroException.
In order to know what the issue is, I need the full exception. Click details and CnP the text in here.
 

rover2341

Is riding a roller coaster...Wee!
Here Is the Details for that
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Moonlite.Controls.CodeCompletion.GalaxyObjectHelper.GetSourceFromFileName(String filename, AndromedaStructure structure)
at Moonlite.Controls.CodeCompletion.GalaxyCompletionDataProvider.GetIdentifierType(TextEditor textEditor)
at Moonlite.Controls.CodeCompletion.GalaxyCompletionDataProvider.DotTyped()
at Moonlite.Controls.TextEditor.OnTextEditorKeyPress(Object sender, KeyPressEventArgs e)
at System.Windows.Forms.Control.OnKeyPress(KeyPressEventArgs e)
at Storm.TextEditor.TextEditor.OnViewKeyPress(Object sender, KeyPressEventArgs e)
at System.Windows.Forms.Control.OnKeyPress(KeyPressEventArgs e)
at Storm.TextEditor.Editor.TextEditorBase.OnKeyPress(KeyPressEventArgs e)
at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at Storm.TextEditor.Core.Widget.WndProc(Message& m)
at Storm.TextEditor.Editor.TextEditorBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
moonlite
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/moonlite.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
DevExpress.Utils.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.Utils.v10.1.DLL
----------------------------------------
System.Deployment
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.ComponentModel.Composition
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ComponentModel.Composition/v4.0_4.0.0.0__b77a5c561934e089/System.ComponentModel.Composition.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
DevExpress.XtraBars.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.XtraBars.v10.1.DLL
----------------------------------------
DevExpress.Data.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.Data.v10.1.DLL
----------------------------------------
DevExpress.BonusSkins.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.BonusSkins.v10.1.DLL
----------------------------------------
DevExpress.OfficeSkins.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.OfficeSkins.v10.1.DLL
----------------------------------------
DevExpress.XtraEditors.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.XtraEditors.v10.1.DLL
----------------------------------------
DevExpress.XtraGrid.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.XtraGrid.v10.1.DLL
----------------------------------------
DevExpress.XtraLayout.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.XtraLayout.v10.1.DLL
----------------------------------------
DevExpress.XtraVerticalGrid.v10.1
Assembly Version: 10.1.4.0
Win32 Version: 10.1.4.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/DevExpress.XtraVerticalGrid.v10.1.DLL
----------------------------------------
Moonlite.Composition
Assembly Version: 1.0.3815.31031
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/Moonlite.Composition.DLL
----------------------------------------
Moonlite.Ftp
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/Moonlite.Ftp.DLL
----------------------------------------
Moonlite.Languages
Assembly Version: 1.0.3815.31030
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/Moonlite.Languages.DLL
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/MpqLib.DLL
----------------------------------------
Storm.TextEditor
Assembly Version: 1.0.3815.37072
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/Storm.TextEditor.DLL
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.66.0
Win32 Version: 1.0.66.0
CodeBase: file:///C:/Program%20Files%20(x86)/Moonlite%20Map%20Studio/System.Data.SQLite.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 10.00.30319.01
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

And, CnP the text in here... I dont understand what you mean.
 
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