These:
JASS:
include "TriggerLibs/NativeLib"
include "DLLL.galaxy"
include "CharSelect.galaxy"
//--------------------------------------------------------------------------------------------------
// Trigger: Varliable
//--------------------------------------------------------------------------------------------------
trigger gt_Init;
trigger gt_SelectOfficer;
trigger gt_SelectSpecialWeapons;
trigger gt_SelectMedic;
trigger gt_SelectEngineer;
trigger gt_SelectCovertOps;
//--------------------------------------------------------------------------------------------------
// Trigger: Initialization
//--------------------------------------------------------------------------------------------------
void InitTriggers() {
gt_Init = TriggerCreate("CreateUI");
TriggerAddEventMapInit(gt_Init);
gt_SelectOfficer = TriggerCreate("SelectOfficer");
gt_SelectSpecialWeapons = TriggerCreate("SelectSpecialWeapons");
gt_SelectMedic = TriggerCreate("SelectMedic");
gt_SelectEngineer = TriggerCreate("SelectEngineer");
gt_SelectCovertOps = TriggerCreate("SelectCovertOps");
}
//--------------------------------------------------------------------------------------------------
// Library Initialization
//--------------------------------------------------------------------------------------------------
void InitLibs () {
libNtve_InitLib();
libDLLL_InitLib();
}
//--------------------------------------------------------------------------------------------------
// Map Initialization
//--------------------------------------------------------------------------------------------------
void InitMap () {
InitLibs();
InitTriggers();
InitCharSelectGlobals();
}
JASS:
//==================================================================================================
//
// Character Selection UI
//
// Name: Alien Swarm
// Author: Sevion
//
//==================================================================================================
include "TriggerLibs/NativeLib"
include "DLLL.galaxy"
//--------------------------------------------------------------------------------------------------
// Global Variables
//--------------------------------------------------------------------------------------------------
int gv_menuDialog;
int gv_weaponList;
int[14] gv_weaponUnlocks;
string[14] gv_weaponUnlocksIDs;
int[14] gv_weaponUnlocksRequirements;
const int gv_weaponUnlockCount = 13;
int[2] gv_equipmentUnlocks;
string[2] gv_equipmentUnlocksIDs;
int[2] gv_equipmentUnlocksRequirements;
const int gv_equipmentUnlockCount = 1;
unit[6] gv_marine;
const point gv_crashSite = PointFromInt(1);
int[6] gv_characterImage;
void InitCharSelectGlobals () {
int init_i;
gv_menuDialog = c_invalidDialogId;
gv_weaponList = c_invalidDialogControlId;
init_i = 0;
while (init_i <= 13) {
gv_weaponUnlocks[init_i] = c_invalidDialogControlId;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 13) {
gv_weaponUnlocksIDs[init_i] = "";
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 13) {
gv_weaponUnlocksRequirements[init_i] = 0;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 1) {
gv_equipmentUnlocks[init_i] = c_invalidDialogControlId;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 1) {
gv_equipmentUnlocksIDs[init_i] = "";
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 1) {
gv_equipmentUnlocksRequirements[init_i] = 0;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= PlayerGroupCount(PlayerGroupActive())) {
gv_marine = null;
gv_characterImage = c_invalidDialogControlId;
init_i = init_i + 1;
}
}
//--------------------------------------------------------------------------------------------------
// Trigger: SelectOfficer
//--------------------------------------------------------------------------------------------------
bool SelectOfficer(bool testConds, bool runActions) {
if (!runActions) {
return true;
}
if ( gv_marine[EventPlayer()] != null ) {
UnitRemove(gv_marine[EventPlayer()]);
}
gv_marine[EventPlayer()] = UnitCreate(1, "MarineAS", 0, EventPlayer(), gv_crashSite, 270.00)
DialogSetImage(gv_characterImage[EventPlayer()], "Images/OfficerCharacter.tga");
return true;
}
//--------------------------------------------------------------------------------------------------
// Trigger: SelectSpecialWeapons
//--------------------------------------------------------------------------------------------------
bool SelectSpecialWeapons(bool testConds, bool runActions) {
if (!runActions) {
return true;
}
if ( gv_marine[EventPlayer()] != null ) {
UnitRemove(gv_marine[EventPlayer()]);
}
gv_marine[EventPlayer()] = UnitCreate(1, "MarauderAS", 0, EventPlayer(), gv_crashSite, 270.00)
DialogSetImage(gv_characterImage[EventPlayer()], "Images/SpecialWeaponsCharacter.tga");
return true;
}
//--------------------------------------------------------------------------------------------------
// Trigger: SelectMedic
//--------------------------------------------------------------------------------------------------
bool SelectMedic(bool testConds, bool runActions) {
if (!runActions) {
return true;
}
if ( gv_marine[EventPlayer()] != null ) {
UnitRemove(gv_marine[EventPlayer()]);
}
gv_marine[EventPlayer()] = UnitCreate(1, "MedicAS", 0, EventPlayer(), gv_crashSite, 270.00)
DialogSetImage(gv_characterImage[EventPlayer()], "Images/MedicCharacter.tga");
return true;
}
//--------------------------------------------------------------------------------------------------
// Trigger: SelectEngineer
//--------------------------------------------------------------------------------------------------
bool SelectEngineer(bool testConds, bool runActions) {
if (!runActions) {
return true;
}
if ( gv_marine[EventPlayer()] != null ) {
UnitRemove(gv_marine[EventPlayer()]);
}
gv_marine[EventPlayer()] = UnitCreate(1, "EngineerAS", 0, EventPlayer(), gv_crashSite, 270.00)
DialogSetImage(gv_characterImage[EventPlayer()], "Images/EngineerCharacter.tga");
return true;
}
//--------------------------------------------------------------------------------------------------
// Trigger: SelectCovertOps
//--------------------------------------------------------------------------------------------------
bool SelectCovertOps(bool testConds, bool runActions) {
if (!runActions) {
return true;
}
if ( gv_marine[EventPlayer()] != null ) {
UnitRemove(gv_marine[EventPlayer()]);
}
gv_marine[EventPlayer()] = UnitCreate(1, "GhostAS", 0, EventPlayer(), gv_crashSite, 270.00)
DialogSetImage(gv_characterImage[EventPlayer()], "Images/CovertOpsCharacter.tga");
return true;
}
//--------------------------------------------------------------------------------------------------
// Trigger: Init
//--------------------------------------------------------------------------------------------------
bool CreateUI (bool testConds, bool runActions) {
playergroup auto20BFFB85_g;
int auto20BFFB85_p;
int auto8C1E4637_as;
int auto8C1E4637_ae;
int auto8C1E4637_ai;
playergroup autoFC1E365B_g;
int autoFC1E365B_p;
int autoF1B99538_as;
int autoF1B99538_ae;
int autoF1B99538_ai;
playergroup autoEE8900E6_g;
int autoEE8900E6_p;
// Variable Declarations
int lv_i;
int lv_ploop;
// Variable Initialization
lv_i = 0;
lv_ploop = 0;
// Actions
if (!runActions) {
return true;
}
libNtve_gf_HideGameUI(false, PlayerGroupAll());
gv_menuDialog = DialogCreate(500, 400, c_anchorCenter, 0, 0, true);
DialogSetTitle(gv_menuDialog, StringToText("Character Selection"));
DialogSetFullscreen(gv_menuDialog, true);
libNtve_gf_CreateDialogItemLabel(gv_menuDialog, 200, 50, c_anchorTopLeft, 50, 90, StringToText("Class:"), Color(100,100,100), false, 2.0);
libNtve_gf_CreateDialogItemButton(gv_menuDialog, 200, 50, c_anchorTopLeft, 110, 75, StringToText("A good all-around class for beginners. Has high health and damage with medium speed."), StringToText("Officer"), "");
TriggerAddEventDialogControl(gt_SelectOfficer, c_anyPlayer, DialogControlLastCreated(), c_triggerControlEventTypeClick);
libNtve_gf_CreateDialogItemButton(gv_menuDialog, 210, 50, c_anchorTopLeft, 320, 75, StringToText("A tanker class that can deal high damage. Very slow mover."), StringToText("Special Weapons"), "");
TriggerAddEventDialogControl(gt_SelectSpecialWeapons, c_anyPlayer, DialogControlLastCreated(), c_triggerControlEventTypeClick);
libNtve_gf_CreateDialogItemButton(gv_menuDialog, 200, 50, c_anchorTopLeft, 540, 75, StringToText("A support class that can heal friendly players. A less offensive class, but highly mobile."), StringToText("Medic"), "");
TriggerAddEventDialogControl(gt_SelectMedic, c_anyPlayer, DialogControlLastCreated(), c_triggerControlEventTypeClick);
libNtve_gf_CreateDialogItemButton(gv_menuDialog, 200, 50, c_anchorTopLeft, 750, 75, StringToText("A support class that can deal AOE damage and use electronic devices."), StringToText("Engineer"), "");
TriggerAddEventDialogControl(gt_SelectEngineer, c_anyPlayer, DialogControlLastCreated(), c_triggerControlEventTypeClick);
libNtve_gf_CreateDialogItemButton(gv_menuDialog, 200, 50, c_anchorTopLeft, 960, 75, StringToText("An unlockable solo class that can cloak and deal massive damage to single units. Highly mobile."), StringToText("Covert Ops"), "");
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
auto20BFFB85_g = PlayerGroupActive();
auto20BFFB85_p = 1;
while (auto20BFFB85_p <= PlayerGroupCount(auto20BFFB85_g)) {
lv_ploop = PlayerGroupPlayer(auto20BFFB85_g, auto20BFFB85_p);
BankLoad("AlienSwarmData", lv_ploop);
if ((BankValueGetAsFlag(BankLastCreated(), "unlocks", "covertops") == true)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupSingle(lv_ploop), true);
TriggerAddEventDialogControl(gt_SelectCovertOps, lv_ploop, DialogControlLastCreated(), c_triggerControlEventTypeClick);
}
if (lv_ploop == PlayerGroupPlayer(auto20BFFB85_g, auto20BFFB85_p)) {
auto20BFFB85_p = auto20BFFB85_p + 1;
}
}
libNtve_gf_CreateDialogItemLabel(gv_menuDialog, 200, 50, c_anchorTopLeft, 50, 140, StringToText("Weapons:"), Color(100,100,100), false, 2.0);
DialogControlCreate(gv_menuDialog, c_triggerControlTypeListBox);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 150, 125);
libDLLL_gf_AssociateNewListbox(DialogControlLastCreated(), 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 200);
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_handgun", StringToText("Hand Gun"));
lv_i = gv_weaponUnlockCount + 2;
gv_weaponUnlocksRequirements[13] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_plasmarail", StringToText("Plasma Rail"));
gv_weaponUnlocks[13] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_plasmarail";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[12] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_hvturret", StringToText("High Velocity Turret"));
gv_weaponUnlocks[12] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_hvturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[11] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_projrail", StringToText("Projectile Rail Gun"));
gv_weaponUnlocks[11] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_projrail";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[10] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_flameturret", StringToText("Flame Turret"));
gv_weaponUnlocks[10] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_flameturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[9] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_rocketlauncher", StringToText("Rocket Launcher"));
gv_weaponUnlocks[9] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_rocketlauncher";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[8] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_hcassaultrifle", StringToText("High Capacity Assault Rifle"));
gv_weaponUnlocks[8] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_hcassaultrifle";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[7] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_freezeturret", StringToText("Freeze Turret"));
gv_weaponUnlocks[7] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_freezeturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[6] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_smg", StringToText("Submachine Gun"));
gv_weaponUnlocks[6] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_smg";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[5] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_pashotgun", StringToText("Pump Action Shotgun"));
gv_weaponUnlocks[5] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_pashotgun";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[4] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_plasmarifle", StringToText("Plasma Rifle"));
gv_weaponUnlocks[4] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_plasmarifle";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[3] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_autoturret", StringToText("Autoturret"));
gv_weaponUnlocks[3] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_autoturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[2] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_flamethrower", StringToText("Flamethrower"));
gv_weaponUnlocks[2] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_flamethrower";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[1] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_pdw", StringToText("Personal Defense Weapons"));
gv_weaponUnlocks[1] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_pdw";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[0] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_teslarifle", StringToText("Tesla Rifle"));
gv_weaponUnlocks[0] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_teslarifle";
auto8C1E4637_ae = gv_weaponUnlockCount;
lv_i = 0;
while (lv_i <= auto8C1E4637_ae) {
autoFC1E365B_g = PlayerGroupActive();
autoFC1E365B_p = 1;
while (autoFC1E365B_p <= PlayerGroupCount(autoFC1E365B_g)) {
lv_ploop = PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p);
BankLoad("AlienSwarmData", lv_ploop);
if ((BankValueGetAsInt(BankLastCreated(), "playerData", "level") < gv_weaponUnlocksRequirements[lv_i])) {
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_weaponUnlocksIDs[lv_i], StringToText("<c val=\"646464\">"), 2, PlayerGroupSingle(lv_ploop));
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_weaponUnlocksIDs[lv_i], StringToText("</c>"), 1, PlayerGroupSingle(lv_ploop));
}
if (lv_ploop == PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p)) {
autoFC1E365B_p = autoFC1E365B_p + 1;
}
}
lv_i = lv_i + 1;
}
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_ammobox", StringToText("Ammo Box"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_healthbox", StringToText("Health Box"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_sniperrifle", StringToText("Sniper Rifle"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_shotgun", StringToText("Shotgun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_medicgun", StringToText("Medic Gun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_minigun", StringToText("Minigun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_assaultrifle", StringToText("Assault Rifle"));
DialogControlCreate(gv_menuDialog, c_triggerControlTypeListBox);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 450, 125);
libDLLL_gf_AssociateNewListbox(DialogControlLastCreated(), 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 200);
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_handgun", StringToText("Hand Gun"));
lv_i = gv_weaponUnlockCount + 2;
gv_weaponUnlocksRequirements[13] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_plasmarail", StringToText("Plasma Rail"));
gv_weaponUnlocks[13] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_plasmarail";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[12] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_hvturret", StringToText("High Velocity Turret"));
gv_weaponUnlocks[12] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_hvturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[11] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_projrail", StringToText("Projectile Rail Gun"));
gv_weaponUnlocks[11] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_projrail";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[10] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_flameturret", StringToText("Flame Turret"));
gv_weaponUnlocks[10] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_flameturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[9] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_rocketlauncher", StringToText("Rocket Launcher"));
gv_weaponUnlocks[9] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_rocketlauncher";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[8] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_hcassaultrifle", StringToText("High Capacity Assault Rifle"));
gv_weaponUnlocks[8] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_hcassaultrifle";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[7] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_freezeturret", StringToText("Freeze Turret"));
gv_weaponUnlocks[7] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_freezeturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[6] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_smg", StringToText("Submachine Gun"));
gv_weaponUnlocks[6] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_smg";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[5] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_pashotgun", StringToText("Pump Action Shotgun"));
gv_weaponUnlocks[5] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_pashotgun";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[4] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_plasmarifle", StringToText("Plasma Rifle"));
gv_weaponUnlocks[4] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_plasmarifle";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[3] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_autoturret", StringToText("Autoturret"));
gv_weaponUnlocks[3] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_autoturret";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[2] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_flamethrower", StringToText("Flamethrower"));
gv_weaponUnlocks[2] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_flamethrower";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[1] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_pdw", StringToText("Personal Defense Weapons"));
gv_weaponUnlocks[1] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_pdw";
lv_i = (lv_i - 1);
gv_weaponUnlocksRequirements[0] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_teslarifle", StringToText("Tesla Rifle"));
gv_weaponUnlocks[0] = DialogControlLastCreated();
gv_weaponUnlocksIDs[(lv_i - 2)] = "wep_teslarifle";
auto8C1E4637_ae = gv_weaponUnlockCount;
lv_i = 0;
while (lv_i <= auto8C1E4637_ae) {
autoFC1E365B_g = PlayerGroupActive();
autoFC1E365B_p = 1;
while (autoFC1E365B_p <= PlayerGroupCount(autoFC1E365B_g)) {
lv_ploop = PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p);
BankLoad("AlienSwarmData", lv_ploop);
if ((BankValueGetAsInt(BankLastCreated(), "playerData", "level") < gv_weaponUnlocksRequirements[lv_i])) {
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_weaponUnlocksIDs[lv_i], StringToText("<c val=\"646464\">"), 2, PlayerGroupSingle(lv_ploop));
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_weaponUnlocksIDs[lv_i], StringToText("</c>"), 1, PlayerGroupSingle(lv_ploop));
}
if (lv_ploop == PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p)) {
autoFC1E365B_p = autoFC1E365B_p + 1;
}
}
lv_i = lv_i + 1;
}
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_ammobox", StringToText("Ammo Box"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_healbox", StringToText("Health Box"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_sniperrifle", StringToText("Sniper Rifle"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_shotgun", StringToText("Shotgun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_medicgun", StringToText("Medic Gun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_minigun", StringToText("Minigun"));
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "wep_assaultrifle", StringToText("Assault Rifle"));
DialogControlCreate(gv_menuDialog, c_triggerControlTypeListBox);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 750, 125);
libDLLL_gf_AssociateNewListbox(DialogControlLastCreated(), 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 200);
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "eqp_medkit", StringToText("Medical Kit"));
lv_i = gv_equipmentUnlockCount + 2;
gv_equipmentUnlocksRequirements[1] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "eqp_firemine", StringToText("Incendiary Mine"));
gv_equipmentUnlocks[1] = DialogControlLastCreated();
gv_equipmentUnlocksIDs[(lv_i - 2)] = "eqp_firemine";
lv_i = lv_i - 1;
gv_equipmentUnlocksRequirements[0] = lv_i;
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "eqp_proxmine", StringToText("Proximity Mine"));
gv_equipmentUnlocks[0] = DialogControlLastCreated();
gv_equipmentUnlocksIDs[(lv_i - 2)] = "eqp_proxmine";
auto8C1E4637_ae = gv_equipmentUnlockCount;
lv_i = 0;
while (lv_i <= auto8C1E4637_ae) {
autoFC1E365B_g = PlayerGroupActive();
autoFC1E365B_p = 1;
while (autoFC1E365B_p <= PlayerGroupCount(autoFC1E365B_g)) {
lv_ploop = PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p);
BankLoad("AlienSwarmData", lv_ploop);
if ((BankValueGetAsInt(BankLastCreated(), "playerData", "level") < gv_equipmentUnlocksRequirements[lv_i])) {
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_equipmentUnlocksIDs[lv_i], StringToText("<c val=\"646464\">"), 2, PlayerGroupSingle(lv_ploop));
libDLLL_gf_ModfiyItemInListbox(DialogControlLastCreated(), gv_equipmentUnlocksIDs[lv_i], StringToText("</c>"), 1, PlayerGroupSingle(lv_ploop));
}
if (lv_ploop == PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p)) {
autoFC1E365B_p = autoFC1E365B_p + 1;
}
}
lv_i = lv_i + 1;
}
libDLLL_gf_AddItemToListbox(DialogControlLastCreated(), PlayerGroupAll(), "eqp_welder", StringToText("Welder"));
libNtve_gf_CreateDialogItemImage(gv_menuDialog, 600, 330, c_anchorTopLeft, 1100, 125, StringToText("No Character Selected"), "Images/NoCharacter.tga", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
lv_i = 0;
while (lv_i <= auto8C1E4637_ae) {
autoFC1E365B_g = PlayerGroupActive();
autoFC1E365B_p = 1;
while (autoFC1E365B_p <= PlayerGroupCount(autoFC1E365B_g)) {
lv_ploop = PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p);
gv_characterImage[lv_ploop] = DialogControlLastCreated();
if (lv_ploop == PlayerGroupPlayer(autoFC1E365B_g, autoFC1E365B_p)) {
autoFC1E365B_p = autoFC1E365B_p + 1;
}
}
lv_i = lv_i + 1;
}
DialogSetVisible(gv_menuDialog, PlayerGroupAll(), true);
return true;
}
JASS:
include "TriggerLibs/NativeLib"
// Structures
struct libDLLL_gs_ListItem {
string lv_iD;
text lv_text;
};
// Variables
int[25] libDLLL_gv_itemsListDialogItem;
libDLLL_gs_ListItem[25][101] libDLLL_gv_itemLists;
void libDLLL_InitVariables () {
int init_i;
int init_j;
init_i = 0;
while (init_i <= 24) {
libDLLL_gv_itemsListDialogItem[init_i] = c_invalidDialogControlId;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 24) {
init_j = 0;
while (init_j <= 100) {
libDLLL_gv_itemLists[init_i][init_j].lv_iD = null;
libDLLL_gv_itemLists[init_i][init_j].lv_text = null;
init_j = init_j + 1;
}
init_i = init_i + 1;
}
}
// Function Declarations
int libDLLL_gf_GetListbox (int lp_listbox);
int libDLLL_gf_GetNextAvalibleIndex (int lp_listboxIndex, string lp_iD);
int libDLLL_gf_GetItemIndexinListbox (int lp_dialogItem, string lp_itemID);
string libDLLL_gf_GetItemIDfromListbox (int lp_listbox, int lp_player);
void libDLLL_gf_AssociateNewListbox (int lp_dialogItem, int lp_list);
void libDLLL_gf_AssociateListbox (int lp_dialogItem, int lp_list);
void libDLLL_gf_ReassociateListbox (int lp_dialogItem, int lp_list);
void libDLLL_gf_RefreshListbox (int lp_listbox, playergroup lp_player);
void libDLLL_gf_ReorderList (int lp_list);
void libDLLL_gf_AddItemToListbox (int lp_listbox, playergroup lp_players, string lp_iD, text lp_text);
void libDLLL_gf_RemoveIteminListbox (int lp_listbox, playergroup lp_players, string lp_itemID);
void libDLLL_gf_ModfiyItemInListbox (int lp_listbox, string lp_itemID, text lp_newText, int lp_options, playergroup lp_players);
void libDLLL_gf_MoveItemFromListboxtoListbox (int lp_listboxSource, int lp_listboxDestination, string lp_iD, int lp_iDOptions, string lp_newID, playergroup lp_players);
void libDLLL_gf_ChangeListboxList (int lp_listboxSource, int lp_listboxDestination, playergroup lp_players, int lp_options);
// Functions
int libDLLL_gf_GetListbox (int lp_listbox) {
int autoD816812D_as;
int autoD816812D_ae;
int autoD816812D_ai;
// Variable Declarations
int lv_tmpNum;
// Variable Initialization
lv_tmpNum = 0;
// Implementation
autoD816812D_as = 0;
autoD816812D_ae = 24;
autoD816812D_ai = 1;
lv_tmpNum = autoD816812D_as;
if (autoD816812D_ai > 0 || (autoD816812D_ai == 0 && autoD816812D_as < autoD816812D_ae)) {
while (lv_tmpNum <= autoD816812D_ae) {
if ((libDLLL_gv_itemsListDialogItem[lv_tmpNum] == lp_listbox)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + autoD816812D_ai;
}
}
else if (autoD816812D_ai < 0 || (autoD816812D_ai == 0 && autoD816812D_ae < autoD816812D_as)) {
while (lv_tmpNum >= autoD816812D_ae) {
if ((libDLLL_gv_itemsListDialogItem[lv_tmpNum] == lp_listbox)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + autoD816812D_ai;
}
}
return -1;
}
int libDLLL_gf_GetNextAvalibleIndex (int lp_listboxIndex, string lp_iD) {
int autoDCB10F99_as;
int autoDCB10F99_ae;
int autoDCB10F99_ai;
int auto3460F2ED_as;
int auto3460F2ED_ae;
int auto3460F2ED_ai;
// Variable Declarations
int lv_tmpNum;
int lv_tmpTotal;
// Variable Initialization
lv_tmpNum = 0;
lv_tmpTotal = 0;
// Implementation
if ((lp_listboxIndex != -1)) {
autoDCB10F99_as = 1;
autoDCB10F99_ae = 100;
autoDCB10F99_ai = 1;
lv_tmpNum = autoDCB10F99_as;
if (autoDCB10F99_ai > 0 || (autoDCB10F99_ai == 0 && autoDCB10F99_as < autoDCB10F99_ae)) {
while (lv_tmpNum <= autoDCB10F99_ae) {
if ((libDLLL_gv_itemLists[lp_listboxIndex][lv_tmpNum].lv_iD != lp_iD)) {
lv_tmpTotal=lv_tmpTotal + 1;
}
else {
}
lv_tmpNum = lv_tmpNum + autoDCB10F99_ai;
}
}
else if (autoDCB10F99_ai < 0 || (autoDCB10F99_ai == 0 && autoDCB10F99_ae < autoDCB10F99_as)) {
while (lv_tmpNum >= autoDCB10F99_ae) {
if ((libDLLL_gv_itemLists[lp_listboxIndex][lv_tmpNum].lv_iD != lp_iD)) {
lv_tmpTotal=lv_tmpTotal + 1;
}
else {
}
lv_tmpNum = lv_tmpNum + autoDCB10F99_ai;
}
}
lv_tmpNum = 0;
if ((lv_tmpTotal == 100)) {
auto3460F2ED_as = 1;
auto3460F2ED_ae = 100;
auto3460F2ED_ai = 1;
lv_tmpNum = auto3460F2ED_as;
if (auto3460F2ED_ai > 0 || (auto3460F2ED_ai == 0 && auto3460F2ED_as < auto3460F2ED_ae)) {
while (lv_tmpNum <= auto3460F2ED_ae) {
if ((libDLLL_gv_itemLists[lp_listboxIndex][lv_tmpNum].lv_iD == null)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + auto3460F2ED_ai;
}
}
else if (auto3460F2ED_ai < 0 || (auto3460F2ED_ai == 0 && auto3460F2ED_ae < auto3460F2ED_as)) {
while (lv_tmpNum >= auto3460F2ED_ae) {
if ((libDLLL_gv_itemLists[lp_listboxIndex][lv_tmpNum].lv_iD == null)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + auto3460F2ED_ai;
}
}
return -1;
}
else {
return -1;
}
}
else {
return -1;
}
}
int libDLLL_gf_GetItemIndexinListbox (int lp_dialogItem, string lp_itemID) {
int auto6484690F_as;
int auto6484690F_ae;
int auto6484690F_ai;
// Variable Declarations
int lv_tmpIndex;
int lv_tmpNum;
// Variable Initialization
lv_tmpIndex = libDLLL_gf_GetListbox(lp_dialogItem);
lv_tmpNum = 0;
// Implementation
if ((lv_tmpIndex != -1)) {
auto6484690F_as = 1;
auto6484690F_ae = 100;
auto6484690F_ai = 1;
lv_tmpNum = auto6484690F_as;
if (auto6484690F_ai > 0 || (auto6484690F_ai == 0 && auto6484690F_as < auto6484690F_ae)) {
while (lv_tmpNum <= auto6484690F_ae) {
if ((lp_itemID == libDLLL_gv_itemLists[lv_tmpIndex][lv_tmpNum].lv_iD)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + auto6484690F_ai;
}
}
else if (auto6484690F_ai < 0 || (auto6484690F_ai == 0 && auto6484690F_ae < auto6484690F_as)) {
while (lv_tmpNum >= auto6484690F_ae) {
if ((lp_itemID == libDLLL_gv_itemLists[lv_tmpIndex][lv_tmpNum].lv_iD)) {
return lv_tmpNum;
}
else {
}
lv_tmpNum = lv_tmpNum + auto6484690F_ai;
}
}
return -1;
}
else {
return -1;
}
}
string libDLLL_gf_GetItemIDfromListbox (int lp_listbox, int lp_player) {
// Variable Declarations
int lv_tmpIndex;
int lv_tmpSelectedNum;
// Variable Initialization
lv_tmpIndex = libDLLL_gf_GetListbox(lp_listbox);
lv_tmpSelectedNum = DialogControlGetSelectedItem(lp_listbox, lp_player);
// Implementation
if (((lv_tmpIndex != -1) && (lv_tmpSelectedNum > 0))) {
return libDLLL_gv_itemLists[lv_tmpIndex][lv_tmpSelectedNum].lv_iD;
}
else {
return null;
}
}
void libDLLL_gf_AssociateNewListbox (int lp_dialogItem, int lp_list) {
int auto99F86F04_as;
int auto99F86F04_ae;
int auto99F86F04_ai;
// Variable Declarations
int lv_tmpNum;
int lv_tmpNum2;
// Variable Initialization
lv_tmpNum = (lp_list);
lv_tmpNum2 = 0;
// Implementation
libDLLL_gv_itemsListDialogItem[lv_tmpNum] = lp_dialogItem;
DialogControlRemoveAllItems(lp_dialogItem, PlayerGroupAll());
auto99F86F04_as = 1;
auto99F86F04_ae = 100;
auto99F86F04_ai = 1;
lv_tmpNum2 = auto99F86F04_as;
if (auto99F86F04_ai > 0 || (auto99F86F04_ai == 0 && auto99F86F04_as < auto99F86F04_ae)) {
while (lv_tmpNum2 <= auto99F86F04_ae) {
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_iD = null;
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text = null;
lv_tmpNum2 = lv_tmpNum2 + auto99F86F04_ai;
}
}
else if (auto99F86F04_ai < 0 || (auto99F86F04_ai == 0 && auto99F86F04_ae < auto99F86F04_as)) {
while (lv_tmpNum2 >= auto99F86F04_ae) {
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_iD = null;
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text = null;
lv_tmpNum2 = lv_tmpNum2 + auto99F86F04_ai;
}
}
}
void libDLLL_gf_AssociateListbox (int lp_dialogItem, int lp_list) {
// Variable Declarations
int lv_tmpNum;
int lv_tmpNum2;
// Variable Initialization
lv_tmpNum = (lp_list);
lv_tmpNum2 = 0;
// Implementation
libDLLL_gv_itemsListDialogItem[lv_tmpNum] = lp_dialogItem;
}
void libDLLL_gf_ReassociateListbox (int lp_dialogItem, int lp_list) {
// Variable Declarations
int lv_tmpNum;
int lv_tmpOldNum;
// Variable Initialization
lv_tmpNum = (lp_list);
lv_tmpOldNum = libDLLL_gf_GetListbox(lp_dialogItem);
// Implementation
libDLLL_gv_itemsListDialogItem[lv_tmpOldNum] = c_invalidDialogControlId;
libDLLL_gv_itemsListDialogItem[lv_tmpNum] = lp_dialogItem;
}
void libDLLL_gf_RefreshListbox (int lp_listbox, playergroup lp_player) {
int auto54600FC6_as;
int auto54600FC6_ae;
int auto54600FC6_ai;
int autoF7A97D3C_as;
int autoF7A97D3C_ae;
int autoF7A97D3C_ai;
int auto6CC8F1D0_as;
int auto6CC8F1D0_ae;
int auto6CC8F1D0_ai;
// Variable Declarations
int lv_tmpNum;
int lv_tmpNum2;
int lv_tmpMax;
text lv_tmpText;
// Variable Initialization
lv_tmpNum = libDLLL_gf_GetListbox(lp_listbox);
lv_tmpNum2 = 0;
lv_tmpMax = 0;
lv_tmpText = null;
// Implementation
if ((lv_tmpNum >= 0)) {
DialogControlSetVisible(lp_listbox, PlayerGroupAll(), false);
DialogControlRemoveAllItems(lp_listbox, lp_player);
auto54600FC6_as = 1;
auto54600FC6_ae = 100;
auto54600FC6_ai = 1;
lv_tmpNum2 = auto54600FC6_as;
if (auto54600FC6_ai > 0 || (auto54600FC6_ai == 0 && auto54600FC6_as < auto54600FC6_ae)) {
while (lv_tmpNum2 <= auto54600FC6_ae) {
if ((libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_iD == null)) {
lv_tmpMax = lv_tmpNum2;
break;
}
else {
}
lv_tmpNum2 = lv_tmpNum2 + auto54600FC6_ai;
}
}
else if (auto54600FC6_ai < 0 || (auto54600FC6_ai == 0 && auto54600FC6_ae < auto54600FC6_as)) {
while (lv_tmpNum2 >= auto54600FC6_ae) {
if ((libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_iD == null)) {
lv_tmpMax = lv_tmpNum2;
break;
}
else {
}
lv_tmpNum2 = lv_tmpNum2 + auto54600FC6_ai;
}
}
if ((lv_tmpMax > 2)) {
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][1].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][lv_tmpMax].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
auto6CC8F1D0_as = (lv_tmpMax - 1);
auto6CC8F1D0_ae = 2;
auto6CC8F1D0_ai = -1;
lv_tmpNum2 = auto6CC8F1D0_as;
if (auto6CC8F1D0_ai > 0 || (auto6CC8F1D0_ai == 0 && auto6CC8F1D0_as < auto6CC8F1D0_ae)) {
while (lv_tmpNum2 <= auto6CC8F1D0_ae) {
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
DialogControlSelectItem(lp_listbox, lp_player, lv_tmpNum2);
lv_tmpNum2 = lv_tmpNum2 + auto6CC8F1D0_ai;
}
}
else if (auto6CC8F1D0_ai < 0 || (auto6CC8F1D0_ai == 0 && auto6CC8F1D0_ae < auto6CC8F1D0_as)) {
while (lv_tmpNum2 >= auto6CC8F1D0_ae) {
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
DialogControlSelectItem(lp_listbox, lp_player, lv_tmpNum2);
lv_tmpNum2 = lv_tmpNum2 + auto6CC8F1D0_ai;
}
}
}
else {
autoF7A97D3C_as = 1;
autoF7A97D3C_ae = lv_tmpMax;
autoF7A97D3C_ai = 1;
lv_tmpNum2 = autoF7A97D3C_as;
if (autoF7A97D3C_ai > 0 || (autoF7A97D3C_ai == 0 && autoF7A97D3C_as < autoF7A97D3C_ae)) {
while (lv_tmpNum2 <= autoF7A97D3C_ae) {
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
DialogControlSelectItem(lp_listbox, lp_player, lv_tmpNum2);
lv_tmpNum2 = lv_tmpNum2 + autoF7A97D3C_ai;
}
}
else if (autoF7A97D3C_ai < 0 || (autoF7A97D3C_ai == 0 && autoF7A97D3C_ae < autoF7A97D3C_as)) {
while (lv_tmpNum2 >= autoF7A97D3C_ae) {
lv_tmpText = libDLLL_gv_itemLists[lv_tmpNum][lv_tmpNum2].lv_text;
DialogControlAddItem(lp_listbox, lp_player, lv_tmpText);
DialogControlSelectItem(lp_listbox, lp_player, lv_tmpNum2);
lv_tmpNum2 = lv_tmpNum2 + autoF7A97D3C_ai;
}
}
}
DialogControlSetVisible(lp_listbox, PlayerGroupAll(), true);
}
else {
}
}
void libDLLL_gf_ReorderList (int lp_list) {
int init_i;
int auto0E0122AF_as;
int auto0E0122AF_ae;
int auto0E0122AF_ai;
int auto00F1C591_as;
int auto00F1C591_ae;
int auto00F1C591_ai;
int autoB32E3A0A_as;
int autoB32E3A0A_ae;
int autoB32E3A0A_ai;
// Variable Declarations
string[101] lv_tmpIDs;
text[101] lv_tmpTexts;
int lv_tmpNum;
int lv_tmpNum2;
// Variable Initialization
init_i = 0;
while (init_i <= 100) {
lv_tmpIDs[init_i] = "";
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 100) {
lv_tmpTexts[init_i] = null;
init_i = init_i + 1;
}
lv_tmpNum = 0;
lv_tmpNum2 = 0;
// Implementation
auto0E0122AF_as = 1;
auto0E0122AF_ae = 100;
auto0E0122AF_ai = 1;
lv_tmpNum = auto0E0122AF_as;
if (auto0E0122AF_ai > 0 || (auto0E0122AF_ai == 0 && auto0E0122AF_as < auto0E0122AF_ae)) {
while (lv_tmpNum <= auto0E0122AF_ae) {
lv_tmpIDs[lv_tmpNum] = libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_iD;
lv_tmpTexts[lv_tmpNum] = libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_text;
lv_tmpNum = lv_tmpNum + auto0E0122AF_ai;
}
}
else if (auto0E0122AF_ai < 0 || (auto0E0122AF_ai == 0 && auto0E0122AF_ae < auto0E0122AF_as)) {
while (lv_tmpNum >= auto0E0122AF_ae) {
lv_tmpIDs[lv_tmpNum] = libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_iD;
lv_tmpTexts[lv_tmpNum] = libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_text;
lv_tmpNum = lv_tmpNum + auto0E0122AF_ai;
}
}
auto00F1C591_as = 1;
auto00F1C591_ae = 100;
auto00F1C591_ai = 1;
lv_tmpNum = auto00F1C591_as;
if (auto00F1C591_ai > 0 || (auto00F1C591_ai == 0 && auto00F1C591_as < auto00F1C591_ae)) {
while (lv_tmpNum <= auto00F1C591_ae) {
libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_iD = null;
libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_text = null;
lv_tmpNum = lv_tmpNum + auto00F1C591_ai;
}
}
else if (auto00F1C591_ai < 0 || (auto00F1C591_ai == 0 && auto00F1C591_ae < auto00F1C591_as)) {
while (lv_tmpNum >= auto00F1C591_ae) {
libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_iD = null;
libDLLL_gv_itemLists[lp_list][lv_tmpNum].lv_text = null;
lv_tmpNum = lv_tmpNum + auto00F1C591_ai;
}
}
autoB32E3A0A_as = 1;
autoB32E3A0A_ae = 100;
autoB32E3A0A_ai = 1;
lv_tmpNum = autoB32E3A0A_as;
if (autoB32E3A0A_ai > 0 || (autoB32E3A0A_ai == 0 && autoB32E3A0A_as < autoB32E3A0A_ae)) {
while (lv_tmpNum <= autoB32E3A0A_ae) {
if ((lv_tmpIDs[lv_tmpNum] != null)) {
lv_tmpNum2 = libDLLL_gf_GetNextAvalibleIndex(lp_list, lv_tmpIDs[lv_tmpNum]);
if ((StringToInt(lv_tmpIDs[lv_tmpNum]) > 0)) {
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_iD = IntToString(lv_tmpNum2);
}
else {
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_iD = lv_tmpIDs[lv_tmpNum];
}
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_text = lv_tmpTexts[lv_tmpNum];
}
else {
}
lv_tmpNum = lv_tmpNum + autoB32E3A0A_ai;
}
}
else if (autoB32E3A0A_ai < 0 || (autoB32E3A0A_ai == 0 && autoB32E3A0A_ae < autoB32E3A0A_as)) {
while (lv_tmpNum >= autoB32E3A0A_ae) {
if ((lv_tmpIDs[lv_tmpNum] != null)) {
lv_tmpNum2 = libDLLL_gf_GetNextAvalibleIndex(lp_list, lv_tmpIDs[lv_tmpNum]);
if ((StringToInt(lv_tmpIDs[lv_tmpNum]) > 0)) {
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_iD = IntToString(lv_tmpNum2);
}
else {
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_iD = lv_tmpIDs[lv_tmpNum];
}
libDLLL_gv_itemLists[lp_list][lv_tmpNum2].lv_text = lv_tmpTexts[lv_tmpNum];
}
else {
}
lv_tmpNum = lv_tmpNum + autoB32E3A0A_ai;
}
}
}
void libDLLL_gf_AddItemToListbox (int lp_listbox, playergroup lp_players, string lp_iD, text lp_text) {
// Variable Declarations
int lv_tmpNum;
int lv_tmpIndex;
// Variable Initialization
lv_tmpNum = libDLLL_gf_GetListbox(lp_listbox);
lv_tmpIndex = 0;
// Implementation
if ((lp_iD == "")) {
lv_tmpIndex = libDLLL_gf_GetNextAvalibleIndex(lv_tmpNum, "<!IGNORE!>");
lp_iD = IntToString(lv_tmpIndex);
}
else {
lv_tmpIndex = libDLLL_gf_GetNextAvalibleIndex(lv_tmpNum, lp_iD);
}
if ((lv_tmpIndex >= 0)) {
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_iD = lp_iD;
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text = lp_text;
libDLLL_gf_ReorderList(lv_tmpNum);
libDLLL_gf_RefreshListbox(lp_listbox, lp_players);
}
else {
}
}
void libDLLL_gf_RemoveIteminListbox (int lp_listbox, playergroup lp_players, string lp_itemID) {
// Variable Declarations
int lv_tmpNum;
int lv_tmpIndex;
// Variable Initialization
lv_tmpNum = libDLLL_gf_GetListbox(lp_listbox);
lv_tmpIndex = libDLLL_gf_GetItemIndexinListbox(lp_listbox, lp_itemID);
// Implementation
if ((lv_tmpIndex >= 0)) {
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_iD = null;
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text = null;
libDLLL_gf_ReorderList(lv_tmpNum);
libDLLL_gf_RefreshListbox(lp_listbox, lp_players);
}
else {
}
}
void libDLLL_gf_ModfiyItemInListbox (int lp_listbox, string lp_itemID, text lp_newText, int lp_options, playergroup lp_players) {
int auto26B95B00_val;
// Variable Declarations
int lv_tmpNum;
int lv_tmpIndex;
text lv_tmpText;
// Variable Initialization
lv_tmpNum = libDLLL_gf_GetListbox(lp_listbox);
lv_tmpIndex = libDLLL_gf_GetItemIndexinListbox(lp_listbox, lp_itemID);
lv_tmpText = null;
// Implementation
if ((lv_tmpIndex >= 0)) {
auto26B95B00_val = lp_options;
if (auto26B95B00_val == 0) {
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text = lp_newText;
libDLLL_gf_RefreshListbox(lp_listbox, lp_players);
}
else if (auto26B95B00_val == 2) {
lv_tmpText = (lp_newText + libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text);
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text = lv_tmpText;
libDLLL_gf_RefreshListbox(lp_listbox, lp_players);
}
else if (auto26B95B00_val == 1) {
lv_tmpText = (libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text + lp_newText);
libDLLL_gv_itemLists[lv_tmpNum][lv_tmpIndex].lv_text = lv_tmpText;
libDLLL_gf_RefreshListbox(lp_listbox, lp_players);
}
else {
}
}
else {
}
}
void libDLLL_gf_MoveItemFromListboxtoListbox (int lp_listboxSource, int lp_listboxDestination, string lp_iD, int lp_iDOptions, string lp_newID, playergroup lp_players) {
int auto8B8B548D_val;
// Variable Declarations
int lv_tmpNum1;
int lv_tmpNum2;
int lv_tmpIndexSource;
int lv_tmpIndexDestination;
// Variable Initialization
lv_tmpNum1 = libDLLL_gf_GetListbox(lp_listboxSource);
lv_tmpNum2 = libDLLL_gf_GetListbox(lp_listboxDestination);
lv_tmpIndexSource = libDLLL_gf_GetItemIndexinListbox(lp_listboxSource, lp_iD);
lv_tmpIndexDestination = 0;
// Implementation
auto8B8B548D_val = lp_iDOptions;
if (auto8B8B548D_val == 0) {
lv_tmpIndexDestination = libDLLL_gf_GetNextAvalibleIndex(lv_tmpNum2, lp_iD);
if (((lv_tmpIndexSource >= 0) && (lv_tmpIndexDestination >= 0))) {
libDLLL_gf_AddItemToListbox(lp_listboxDestination, lp_players, lp_iD, libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpIndexSource].lv_text);
libDLLL_gf_RemoveIteminListbox(lp_listboxSource, lp_players, lp_iD);
libDLLL_gf_ReorderList(lv_tmpNum1);
libDLLL_gf_ReorderList(lv_tmpNum2);
libDLLL_gf_RefreshListbox(lp_listboxSource, lp_players);
libDLLL_gf_RefreshListbox(lp_listboxDestination, lp_players);
}
else {
}
}
else if (auto8B8B548D_val == 1) {
if ((lp_newID == "")) {
lv_tmpIndexDestination = libDLLL_gf_GetNextAvalibleIndex(lv_tmpNum2, "<!IGNORE!>");
lp_newID = IntToString(lv_tmpIndexDestination);
}
else {
lv_tmpIndexDestination = libDLLL_gf_GetNextAvalibleIndex(lv_tmpNum2, lp_newID);
}
if (((lv_tmpIndexSource >= 0) && (lv_tmpIndexDestination >= 0))) {
libDLLL_gf_AddItemToListbox(lp_listboxDestination, lp_players, lp_newID, libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpIndexSource].lv_text);
libDLLL_gf_RemoveIteminListbox(lp_listboxSource, lp_players, lp_iD);
libDLLL_gf_ReorderList(lv_tmpNum1);
libDLLL_gf_ReorderList(lv_tmpNum2);
libDLLL_gf_RefreshListbox(lp_listboxSource, lp_players);
libDLLL_gf_RefreshListbox(lp_listboxDestination, lp_players);
}
else {
}
}
else {
}
}
void libDLLL_gf_ChangeListboxList (int lp_listboxSource, int lp_listboxDestination, playergroup lp_players, int lp_options) {
int auto1E2E8A80_val;
int auto26DF6CDE_as;
int auto26DF6CDE_ae;
int auto26DF6CDE_ai;
int auto69FF94B5_as;
int auto69FF94B5_ae;
int auto69FF94B5_ai;
int auto7F694486_as;
int auto7F694486_ae;
int auto7F694486_ai;
// Variable Declarations
int lv_tmpNum1;
int lv_tmpNum2;
int lv_tmpCounter;
// Variable Initialization
lv_tmpNum1 = libDLLL_gf_GetListbox(lp_listboxSource);
lv_tmpNum2 = libDLLL_gf_GetListbox(lp_listboxDestination);
lv_tmpCounter = 0;
// Implementation
if (((lv_tmpNum1 >= 0) && (lv_tmpNum2 >= 0))) {
auto1E2E8A80_val = lp_options;
if (auto1E2E8A80_val == 0) {
libDLLL_gf_ReassociateListbox(lp_listboxSource, (lv_tmpNum2));
libDLLL_gf_AssociateListbox(lp_listboxDestination, (lv_tmpNum1));
libDLLL_gf_RefreshListbox(lp_listboxSource, lp_players);
libDLLL_gf_RefreshListbox(lp_listboxDestination, lp_players);
}
else if (auto1E2E8A80_val == 1) {
auto26DF6CDE_as = 1;
auto26DF6CDE_ae = 100;
auto26DF6CDE_ai = 1;
lv_tmpCounter = auto26DF6CDE_as;
if (auto26DF6CDE_ai > 0 || (auto26DF6CDE_ai == 0 && auto26DF6CDE_as < auto26DF6CDE_ae)) {
while (lv_tmpCounter <= auto26DF6CDE_ae) {
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_iD = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD;
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_text = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text;
lv_tmpCounter = lv_tmpCounter + auto26DF6CDE_ai;
}
}
else if (auto26DF6CDE_ai < 0 || (auto26DF6CDE_ai == 0 && auto26DF6CDE_ae < auto26DF6CDE_as)) {
while (lv_tmpCounter >= auto26DF6CDE_ae) {
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_iD = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD;
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_text = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text;
lv_tmpCounter = lv_tmpCounter + auto26DF6CDE_ai;
}
}
libDLLL_gf_RefreshListbox(lp_listboxDestination, lp_players);
}
else if (auto1E2E8A80_val == 2) {
auto69FF94B5_as = 1;
auto69FF94B5_ae = 100;
auto69FF94B5_ai = 1;
lv_tmpCounter = auto69FF94B5_as;
if (auto69FF94B5_ai > 0 || (auto69FF94B5_ai == 0 && auto69FF94B5_as < auto69FF94B5_ae)) {
while (lv_tmpCounter <= auto69FF94B5_ae) {
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_iD = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD;
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_text = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text;
lv_tmpCounter = lv_tmpCounter + auto69FF94B5_ai;
}
}
else if (auto69FF94B5_ai < 0 || (auto69FF94B5_ai == 0 && auto69FF94B5_ae < auto69FF94B5_as)) {
while (lv_tmpCounter >= auto69FF94B5_ae) {
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_iD = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD;
libDLLL_gv_itemLists[lv_tmpNum2][lv_tmpCounter].lv_text = libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text;
lv_tmpCounter = lv_tmpCounter + auto69FF94B5_ai;
}
}
auto7F694486_as = 1;
auto7F694486_ae = 100;
auto7F694486_ai = 1;
lv_tmpCounter = auto7F694486_as;
if (auto7F694486_ai > 0 || (auto7F694486_ai == 0 && auto7F694486_as < auto7F694486_ae)) {
while (lv_tmpCounter <= auto7F694486_ae) {
libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD = null;
libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text = null;
lv_tmpCounter = lv_tmpCounter + auto7F694486_ai;
}
}
else if (auto7F694486_ai < 0 || (auto7F694486_ai == 0 && auto7F694486_ae < auto7F694486_as)) {
while (lv_tmpCounter >= auto7F694486_ae) {
libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_iD = null;
libDLLL_gv_itemLists[lv_tmpNum1][lv_tmpCounter].lv_text = null;
lv_tmpCounter = lv_tmpCounter + auto7F694486_ai;
}
}
libDLLL_gf_RefreshListbox(lp_listboxSource, lp_players);
libDLLL_gf_RefreshListbox(lp_listboxDestination, lp_players);
}
else {
}
}
else {
}
}
//--------------------------------------------------------------------------------------------------
// Library Initialization
//--------------------------------------------------------------------------------------------------
bool libDLLL_InitLib_completed = false;
void libDLLL_InitLib () {
if (libDLLL_InitLib_completed) {
return;
}
libDLLL_InitVariables();
libDLLL_InitLib_completed = true;
}