More Errors Nova Spell

Fire-Wolf

S.P.D Smoke Pot Daily, Legalize It!
Reaction score
54
Ok now I have three errors 2 syntax 1 undeclared variable.
1. Syntax: local location udg_CasPosOffset[0] = PolarProjectionBJ(udg_CasPos, 400.00, udg_Real)
2. Syntax: i = i + 1
3. Undeclared Variable: call IssuePointOrderLocBJ( GetLastCreatedUnit(), "flamestrike", udg_CasPosOffest )

JASS:
function Nova takes nothing returns nothing
    local real udg_Real = 0.00
    local unit udg_Caster = GetTriggerUnit()
    local location udg_CasPos = GetUnitLoc(GetTriggerUnit())
    local integer i = 0
    local location udg_CasPosOffset[0] = PolarProjectionBJ(udg_CasPos, 400.00, udg_Real)
    loop
        exitwhen i == 8
        i = i + 1
        call CreateNUnitsAtLoc( 1, 'h000', GetOwningPlayer(GetTriggerUnit()), udg_CasPos, bj_UNIT_FACING )
        call UnitAddAbility(GetLastCreatedUnit(), 'AHfs')
        call IssuePointOrderLocBJ( GetLastCreatedUnit(), &quot;flamestrike&quot;, udg_CasPosOffest<i> )
        call UnitApplyTimedLifeBJ( 10.00, &#039;BTLF&#039;, GetLastCreatedUnit() )
    endloop
endfunction</i>


I am getter more used to jass but I still dont know how to fix things like that :eek: all help would be nice and +rep to those who help.
 

SerraAvenger

Cuz I can
Reaction score
234
1. : you're using an index on an unindexed (ie non-array) variable. insert an ' array ' between the local and the name of your variable. Also, you cannot initialise arrays on declaration.
2. : you forgot the "set" in front of the i = ...
3. : fix the both above and retry.

EDIT:

Note though that this will not work as intended.
udg_CasPosOffest is only initialised for i=0, not for a greater index. For greater indicies, it will return null.

Also you must get away from the "Function Call" mind of GUI. Every function that you call requires processing time. Variables you read in need much less processing time, so the secret is use variables instead of calls whenever possible.

GetLastCreatedUnit() returns a global variable that you can use instead.
Alternatively, you can declare your own local unit and use
JASS:
    set dummy = CreateUnitAtLoc( &#039;h000&#039;, GetOwningPlayer(GetTriggerUnit()), udg_CasPos, bj_UNIT_FACING )
instead of the CreateNUnits stuff (saves one function call and other unimportant stuff). Then you can use dummy instead of GetLastCreatedUnit().

Most of the BJ function you use are proxies, they just call another function with the same parameters. This just adds unnecessary resource consumption to your code. Replace them with the functions they call.

TESH from JPNG allows you to easily identify them and replace them by control-clicking them.

Usually, you do the set i=i+1 at the end of the loop, not at the beginning - the idea is that your code will loop for i = 1,2,3,4,5,6,7,8 while indexes normally start at 0 in JASS, because common functions like Player(i) takes an i within 0-15 instead of 1-16.
 

Fire-Wolf

S.P.D Smoke Pot Daily, Legalize It!
Reaction score
54
Fixing now thanks. How do i make udg_CasPosOffset indexed then?
 

Azlier

Old World Ghost
Reaction score
461
udg_CasPosOffest, eh?

It needs to be an array. And arrays cannot have initial values. You need to set each one through a loop, or manually, or through some other insane method.
 

Fire-Wolf

S.P.D Smoke Pot Daily, Legalize It!
Reaction score
54
Well I made CasPosOffset into an array and i still get 2 and 3. Here is my current code:
JASS:
function Nova takes nothing returns nothing
    local real udg_Real = 0.00
    local unit udg_Caster = GetTriggerUnit()
    local location udg_CasPos = GetUnitLoc(GetTriggerUnit())
    local integer i = 0
    local location array udg_CasPosOffset[0] = PolarProjectionBJ(udg_CasPos, 400.00, udg_Real)
    loop
        exitwhen i == 8
        set i = i + 1
        set udg_CasPosOffset<i> = PolarProjectionBJ(udg_CasPos, 400.00, udg_Real)
        call CreateNUnitsAtLoc( 1, &#039;h000&#039;, GetOwningPlayer(GetTriggerUnit()), udg_CasPos, bj_UNIT_FACING )
        call UnitAddAbility(GetLastCreatedUnit(), &#039;AHfs&#039;)
        call IssuePointOrderLocBJ( GetLastCreatedUnit(), &quot;flamestrike&quot;, udg_CasPosOffest<i> )
        call UnitApplyTimedLifeBJ( 10.00, &#039;BTLF&#039;, GetLastCreatedUnit() )
    endloop
endfunction
        </i></i>

I read your edit, it is very interesting. But all im trying to do is learn how to make a nova spell in jass. Once i get it to work is when i will try to make it as fast as possible and remove any leaks. Right now im just trying to learn
 

SerraAvenger

Cuz I can
Reaction score
234
1. : you're using an index on an unindexed (ie non-array) variable. insert an ' array ' between the local and the name of your variable. Also, you cannot initialize arrays on declaration.

Note though that this will not work as intended.
udg_CasPosOffest is only initialised for i=0, not for a greater index. For greater indicies, it will return null.


see there...
You cannot assign values to arrays in the line you allocate them.
 

Fire-Wolf

S.P.D Smoke Pot Daily, Legalize It!
Reaction score
54
Oh i had a hard time understanding that now i get it. So i need to assign it after its been declared ty.
 

Gwypaas

hook DoNothing MakeGUIUsersCrash
Reaction score
50
A quote from an old post.

Creating a nova is easy...

JASS:
local real diffBetween = 360/Amount of Units In Nova
local real currAngle = 0
local integer i = 0
loop
exitwhen i &gt;= Amount of units in nova
call CreateUnit(...... CenterX + 300*Cos(currAngle * bj_DEGTORAD), CenterY + 300*Sin(currAngle * bj_DEGTORAD)) // Change &quot;300&quot; to the radius you want.
set currAngle = currAngle + diffBetween
set i = i + 1
endloop

Note - This code is working in degrees but you could convert it to radians by changing 360 to a whole circle with radians which I belive is 2PI and remove the bj_DEGTORAD's.

You can also do the exitwhen like this:
JASS:
exitwhen currAngle &gt;= 359 // (359 to avoids conflicts with decimals being trunced)
 
General chit-chat
Help Users
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top