Dave312
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Ok I think I may have found a bug. I have 3 bunker type units which morph into each other :
Bunker Level 1 > Bunker Level 2 > Bunker Level 3
As the unit is morphed through its various levels, the health and armor is increased in addition to these changes:
Bunker Level 1: Capable of holding up to 4 units
Bunker Level 2: Capable of holding up to 6 units
Bunker Level 3: Capable of holding up to 6 units and has a strike turret
In order to achieve the changes in the transport ability holding size, I have created 2 copies of the transport ability, one with 4 unit capacity and one with 6 unit capacity. The 4 unit capacity transport ability was given to Bunker Level 1 and the 6 unit capacity transport ability was given to Bunker Level 2 and Bunker Level 3.
If I pre-place each level of the bunker ability on the map and test it, everything works fine. However if I upgrade the Bunker Level 1 to Bunker Level 2, the bunker capacity bar shown above the unit disappears and does not come back when I upgrade it one step further to Bunker Level 3. Interestingly enough, if I upgrade the pre-placed Bunker Level 2 into Bunker Level 3, the bunker capacity bar remains shown (presumably because they both use the same transport ability). Also through some tweaking, I have discovered that the bunker capacity bar only disappears when the the change in the transport ability occurs.
Is anyone else able to reproduce this bug (if it is a bug)? Also does anyone have any ideas as to how to solve this issue (what is causing it) and/or a possible workaround to get this working properly?
Thanks in advanced for your help.
Bunker Level 1 > Bunker Level 2 > Bunker Level 3
As the unit is morphed through its various levels, the health and armor is increased in addition to these changes:
Bunker Level 1: Capable of holding up to 4 units
Bunker Level 2: Capable of holding up to 6 units
Bunker Level 3: Capable of holding up to 6 units and has a strike turret
In order to achieve the changes in the transport ability holding size, I have created 2 copies of the transport ability, one with 4 unit capacity and one with 6 unit capacity. The 4 unit capacity transport ability was given to Bunker Level 1 and the 6 unit capacity transport ability was given to Bunker Level 2 and Bunker Level 3.
If I pre-place each level of the bunker ability on the map and test it, everything works fine. However if I upgrade the Bunker Level 1 to Bunker Level 2, the bunker capacity bar shown above the unit disappears and does not come back when I upgrade it one step further to Bunker Level 3. Interestingly enough, if I upgrade the pre-placed Bunker Level 2 into Bunker Level 3, the bunker capacity bar remains shown (presumably because they both use the same transport ability). Also through some tweaking, I have discovered that the bunker capacity bar only disappears when the the change in the transport ability occurs.
Is anyone else able to reproduce this bug (if it is a bug)? Also does anyone have any ideas as to how to solve this issue (what is causing it) and/or a possible workaround to get this working properly?
Thanks in advanced for your help.