Mounting a Horse (Actually, Unmounting it is the problem)

Rinpun

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Ok, so I have this little guy I want to ride a horse, right? Well, I make a Mount Horse ability (a "dummy" ability based Channel that just targets a unit, and if a horse, well, said trigger gets chugging) and an Unmount ability (that actually works both ways). When you use Mount Horse, the horse disappears, you're given the Unmount ability (which has to have an icon, sadly. I'd prefer it not; if that's possible, let me know) which is based off of Bear Form and ordered to use it immediately, turning into mister Knight in Shining Armor relatively fast.

Now the problem is whenever I UNMOUNT my horse (after riding it), the horse appears fine like I got off of it, but my knight plays the DEATH animation. Why is this? Why can't he just stand up straight after casting Unmount? Should I have to go all the way and edit this model so he has a Morph animation based off of Stand? I already went through the trouble of mounting him on a horse (through serious reskinning on the horse's part), but I'll have to edit THAT model and remove its horns...ugh.
 
lol, isnt the an ACTUAL ability for mount horse? if not base it of mount hippogryph or something, its actually trigger free mostly :p
but it always happens, happend to somone who attached a huntress and orc together, didnt ever get it fixed, i dont think.
 
Hrm? I'll try that, but it didn't seem like it covered all the features I wanted. Ah well, time to try :D

It won't work. I don't know why. Is there any particular advice for basing an ability off of Mount Hippogryph?

Anyway, I think the death animation is because the Morph animation is missing, though I could easily be wrong.
 
Unless you want it to be able to target a unit, you will have to change the base unit horse (the ability given to the swordsmen automatically makes him go to it and "get on"). Then change the unit they change into as the knight. For unmount, just do the same thing, by changing the base units as the swordsmen and horse, and give it to the knight. I made a tutorial at the end of the free trigger thread. Check it out. (Second to last post).
 
I didn't have any luck doing just that. Hrm...:(

Well, I'll check out the tutorial and see if it has anything to say about what I'm doing wrong. At the moment, I'm simultaneously advancing the story and adding some simple stuff until I can figure out the issue.

One of the things I need is that the ability MUST be reversible, though it sounds like you're pointing that out (though your trigger way is not reversible and does not account for my hero wanting to mount a horse).
 
No, actually, mounting is the now the issue. When I cast "Mount Horse" with my hero, it says "Cannot find couple target" even if said hero is right next to the dang horse.
 
Did you set the ability's couple target to the horse? Also, if it is owned by a different player you may need to change the units that are allowed (allied/players units/ground/etc.) It may be the range too, if you changed it. If you submit the map, ill fix it for you.
 
you could use mount hipogryph, give the knight that ability but change the horses model file to a riderless horse and change the tooltip and icon of mounthipogryph and requirments.
hope it helps! ;)
 
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