Rinpun
Ex TH Member
- Reaction score
- 105
Ok, so I have this little guy I want to ride a horse, right? Well, I make a Mount Horse ability (a "dummy" ability based Channel that just targets a unit, and if a horse, well, said trigger gets chugging) and an Unmount ability (that actually works both ways). When you use Mount Horse, the horse disappears, you're given the Unmount ability (which has to have an icon, sadly. I'd prefer it not; if that's possible, let me know) which is based off of Bear Form and ordered to use it immediately, turning into mister Knight in Shining Armor relatively fast.
Now the problem is whenever I UNMOUNT my horse (after riding it), the horse appears fine like I got off of it, but my knight plays the DEATH animation. Why is this? Why can't he just stand up straight after casting Unmount? Should I have to go all the way and edit this model so he has a Morph animation based off of Stand? I already went through the trouble of mounting him on a horse (through serious reskinning on the horse's part), but I'll have to edit THAT model and remove its horns...ugh.
Now the problem is whenever I UNMOUNT my horse (after riding it), the horse appears fine like I got off of it, but my knight plays the DEATH animation. Why is this? Why can't he just stand up straight after casting Unmount? Should I have to go all the way and edit this model so he has a Morph animation based off of Stand? I already went through the trouble of mounting him on a horse (through serious reskinning on the horse's part), but I'll have to edit THAT model and remove its horns...ugh.


