-movespeed and more

emjlr3

Change can be a good thing
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how do you make -movespeed and -attackspeed triggers to display each?

also, how can you make item recipes where you need 2 of the same item in the recipe for it to work?, like the stygian desolator in DotA

ty 4 the help!
 
This item question, for sure, is somewhere in this forum here already...

Event:
Unit acquires item
Conditions:
Item-type of item being manipulated equal to <your item>
Actions:
set someInteger = 0
for each integer A from 1 to 6:
- if item-type of item carried by hero manipulating item in slot integer A equal to <your item>
- then
- set someInteger = someInteger + 1

if someInteger greater or equal to 2
- Remove item of type from Hero (x2)
- Create new item and give it to Hero


> stygian desolator in DotA

Who? Where?
 
Sry about AceHart he doesn't like DotA. Stygian Desolator is an item which needs two Mithril Hammers(+25 damage, 1610 gold) and a recipe(nothing, 1500 gold). Gives +50 attack and -6 armour to target. Very nice item best used on Troll Warlord or Clinkz.

But that doesn't matter. I could answer your questions but I'd have to have a computer with WE to do it properly. It would look something like this though.

Events - Player enters a chat message
Conditions - (Entered String) is equal too (-movespeed)
Actions - Display to player the text (Convert Interger to Real(Movespeed of (unit)))
 
> Sry about AceHart he doesn't like DotA.

Ah? I've no idea.
All I know about DotA is that it is some heavily played map...
Personally, I've never seen it.

But, you can't just come with some fancy name, like "Stygian Desolator",
and expect people to know what it is or does...
 
i assumed that most knew what it was, or have seen it before, sorry for that, ill give both of those a whirl and see what happens

but a styg is :



:)


btw from the looks of it youi cant do an attackspeed one because I can not find the string...is that so?

and also ill do a search and try to find but I can not seem to get your trigger right ace, i dont belive you copied that from WE, and I cant seem to find the corresponging things in it
 
> I don't believe you copied that from WE

Me neither. There's no CODE tags around.
Currently, I don't have any WE near...

The idea is to go through your Hero's inventory and count the number of items of a given type.
It it is two or more, then ... do something.
 
emjlr3 said:
how do you make -movespeed and -attackspeed triggers to display each?
Display the movement speed/attack speed of the selected unit?
Code:
Show Movement Speed
    Events
        Player - Player 1 (Red) types a chat message containing -movespeed as An exact match
        Player - Player 2 (Blue) types a chat message containing -movespeed as An exact match
        [i]<etc., one for each player>[/i]
    Conditions
    Actions
        Game - Display to (Player group((Triggering player))) the text: (Movement Speed:  + (String((Current movement speed of (Random unit from (Units currently selected by (Triggering player)))))))
There is no attack speed trigger.
 
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