cocoguapo

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Hi, I need help with my multiboard! I don't know a way to make this right!

Hits received and Kills done works but the percentage of last created hero doesn't work! I bought the hero from a tavern and tried "sold unit" as well but it didn't work on the trigger that I made! Need someone to help me please!


Failfish.png

What should the variable be?
Variables.png
What should my GUI trigger be?
Trigger.png

Please help me!


Other questions:
1. Is there a way that I can do Damage Dealt and Damage received for my multiboard? I can't seem to find an event response in relation to Damage dealt or damage received!

2. Is there a way for me to have players pick a class and let them be able to pick a weapon and the modifications and attachments for said weapons, and the armor.
Example:

Class: Space Commando

Weapon: Assault Rifle

Weapon modifications: Assault Rifle
1. Barrel Length - Short/Medium/Long barrel.
2. Internal - Heavy/Light Bolt
3. Sights - Open, Aperture, Telescopic
4. Attachments - Thermal Detector, Grenade Launcher, Shotgun-Attachment, Bayonet

Armor: Compact power armor

3. Is there a way that I can put the timer "Survive for..." inside the multiboard? If so then how do I do it?
 
Last edited:

jonas

You can change this now in User CP.
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64
Hi, I need help with my multiboard! I don't know a way to make this right!

Hits received and Kills done works but the percentage of last created hero doesn't work! I bought the hero from a tavern and tried "sold unit" as well but it didn't work on the trigger that I made! Need someone to help me please!


What should the variable be?

What should my GUI trigger be?

Please help me!

Make an integer from 0 to 100 instead of a percentage.
How?
Multiply your percentage with 100, then convert to integer.

By the way, your assignment to "Health" makes no sense.

Remove it, then make a new trigger.
Code:
Event: A unit is sold
Action: Set Health[Player Id(Owner of (Sold Unit)))] = Sold Unit

Also rename your array... "Health" is so meaningless, call it "HealthDisplayUnit"

Other questions: ...
Other question, other thread.
 
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