R
Ruination
Guest
Hey guys, once again, brand new at this
. I don't seem to understand the point of having the buff fields under ability. The buff fields make no difference except the icon. Why can't I customize buffs? What I want is an ability that will slow the target, make the target invisible, give the target backstab of a damage multiplier of my choice for each level, and give the target rejuvination of my choosing for each level. How can I combine all these abilities into one?
Second question is an easy one, just not easy for me. How can I start my hero at a higher level than one? Under units, stats, level, I put something other than one but it doesn't change anything. I don't see an option for this under gameplay constants. Do I need a trigger for my hero to gain levels when the map loads? If so, can someone help me with such a trigger?
Thanks a lot!
Second question is an easy one, just not easy for me. How can I start my hero at a higher level than one? Under units, stats, level, I put something other than one but it doesn't change anything. I don't see an option for this under gameplay constants. Do I need a trigger for my hero to gain levels when the map loads? If so, can someone help me with such a trigger?
Thanks a lot!


