Must CLick to Attack - Ala Snipers

  • Thread starter Thread starter Vand
  • Start date Start date
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Vand

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I am making a sort of aeriel snipers map, and it's almost complete. However, I have not been able to figure out how to make it so units will not auto attack enemies. I want it so you must click attack on the enemy to shoot them. This is how all the Snipers maps work, if you dont know what I mean.

I tried setting Acquisition Range to 0 in unit properties, but that didn't seem to do anything.

Any help is appreciated, thanks in advance.
 
Mhhh

Mhh...

Either

you make all players allied (without shared vision, ofc!), then you need to select-attack,

OR

you disable any attack in the Object Editor for the unit and give it an ability like Firebolt (check, that it can't be autocasted!), where you specify the damage output to the value needed for your map.
 
I was playing snipers, and the 2 teams are not allied, nor are u casting a spell, Hmmm weird.
 
Setting "Combat - Acquisition Range" to 0 sounds as if it would make a unit not acquire new targets.
 
> Setting "Combat - Acquisition Range" to 0 sounds as if it would make a unit not acquire new targets.

Well, setting it to, for example, 10 means that you're only able to attack anything if your staying on top of it...
Here, with 0, I guess that means "ignore this and use some reasonable default".
 
AceHart said:
Well, setting it to, for example, 10 means that you're only able to attack anything if your staying on top of it...
Here, with 0, I guess that means "ignore this and use some reasonable default".

That's unfortunate... Maybe if you changed all attack-to commands to move, and stopped all auto attacks.
 
Did you try adjusting the value for acquisition range from 0 to 10 or something higher than 0 at least Vand?
 
The range of the attack will always be lower than the acuquistion Range.

The best bet is giving both Detection and Permanent Invisibility, or the "worker" trick and editing the interface icon (hey, at least you now know where your little snipers are. ;) )
 
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