my installasion and ice world triggers go off instantly when the game begins

  • Thread starter Thread starter Sagee
  • Start date Start date
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Sagee

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It semms that every time I make a level like an installation level the triggers all go off one by one but only when using sound waves the second problem is that the sound waves are an important part of my level.I have made over fifty levels but my ice world levels and my instalation levels are the only ones that do not work. here is a diminstration of a few of my triggers.

condition
Player 1 brings at most 1 hero to self destruct
action
Set switch kill traitor
preserve trigger

Condition
kill traitor is set
action
pause game
play good bye wave
unpause game
kill traitor at self destruct
preserve trigger


condition
player 8 suffers at most 1 death of traitor
action
set selfdestruct
preserve trigger

condition
self destruct set
action
play self destruct wave
wait 6000 millsec
set count down timer to 3000 sec

condition
count down timer is at 0
action
kill all any unit for all players
____________________________________________________
please take a good look at this Most of my other levels worked fine with these triggers.
If the triggers dont blow every thing up then the door dont open and that weird because the door triggers worked fine on the no wave sound levels........




:confused: :confused: :confused: :mad: :mad: :mad: :mad: :mad: :mad: :confused:if you dont understand download the level if it works then its this computer
 

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I really don't recognize the problem in the triggers or what you are trying to say, but I do see that you shouldn't put a preserve trigger if it is only supposed to happen once.
 
:rolleyes: :confused: :rolleyes: Maybe you should try the attach ment level. some of the sound waves are messed up but the level would be good if it worked maybe you can try it or maybe find the problem by actually having the level to work on. its attached to the original thread:)
 
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good night to all
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I fixed the problem

The triggers needed to be put on one type at atime.
i put door triggers saved then played and put defeat and victory
triggers and saved and played untill al were complete the game adaptes to triggers on installations slower than on other Scenarios.Try the completed level if you whant please!!!!!:D
 

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Re: I fixed the problem

Originally posted by Sagee
The triggers needed to be put on one type at atime.
the game adaptes to triggers on installations slower than on other Scenarios
?????????
 
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