My Terrain

  • Thread starter Thread starter 3nvy
  • Start date Start date
its good but yet plain. You need to add more doodads (if u can in roc)
 
Heh, I thought I might've been getting a little cluttered.

I can't find decent doodads to put around/in my water >_<

EDIT: Sorry Ace, I'm not too sure how I can post some larger versions without zooming in and having to take alot more shots..

If people would like, I can do that when I get in from work tomorrow.
 
A: More terrain types, like dark grass etc.
B: Environmental doodads (Flowers, bushes, logs, mushrooms, birds etc)
C: Weather effects... maybe
D: Critters, like deers and rabbits and SQUIRRELS!

Is it a melee map?
 
Rad said:
A: More terrain types, like dark grass etc.
B: Environmental doodads (Flowers, bushes, logs, mushrooms, birds etc)
C: Weather effects... maybe
D: Critters, like deers and rabbits and SQUIRRELS!

Is it a melee map?

A: Will do
B: Will do
C: Maybe
D: Will do

Melee map = No.
 
Hey. I didnt get a look at the terrain, but from what you said for your water doodads, you can hold shift while you are putting down doodads and they can stack. So maybe put some groups of rocks down (while holding shift) that start on land and go into the river. Then put some shrub doodads in the rocks along with some cattails. Hope I helped :)
 
use the height tool, if its all flat it looks very plain.
 
I have used the height tool, its possible that the zooming that I have done to take the pictures has made it pretty much invisible.

I did smooth it over afterwards however, maybe I smoothed too much?

Cheers for all the comments, keep em coming :)

-3nvy
 
Smothed way to much then..

Reiterating somethings Rad said

1. Rocks
2. Catails
3. Fish (Fish model on unit with wander)
4. Weather
5. Dark grass, Mud
6. Rolling shores? ie. no cliffs to the water (And pathing blockers on sides) ask if you dont know how to do this
7. Your in a forest... are the trees all big bright green pines? You need some felwood trees or ashenvale (My favortite). Your in a forest... are there just cliffs everywhere? Rolling hills with lots of rocks and trees. Your in a forest... no undergrowth? Bushes and big fields of flowers. Your in a forest... A random river? Wheres the spring? Does it come from ice melt high in a mountain? Iceburg doodads or make a area that looks like a spring. Then make a spot for the water to go, mabey it goes a little way then dissapets into the fields and mountains in little tracks that dissapper when the water spreads out into a marsh.
 
UnknowVector said:
Smothed way to much then..

Reiterating somethings Rad said

1. Rocks
2. Catails
3. Fish (Fish model on unit with wander)
4. Weather
5. Dark grass, Mud
6. Rolling shores? ie. no cliffs to the water (And pathing blockers on sides) ask if you dont know how to do this
7. Your in a forest... are the trees all big bright green pines? You need some felwood trees or ashenvale (My favortite). Your in a forest... are there just cliffs everywhere? Rolling hills with lots of rocks and trees. Your in a forest... no undergrowth? Bushes and big fields of flowers. Your in a forest... A random river? Wheres the spring? Does it come from ice melt high in a mountain? Iceburg doodads or make a area that looks like a spring. Then make a spot for the water to go, mabey it goes a little way then dissapets into the fields and mountains in little tracks that dissapper when the water spreads out into a marsh.

1) Rocks, I will do
2) Catails?
3) Fish I'ma add also
4) Weather? Not 100% sure how to add this in RoC, but I'll look about
5) Dark Grass and mud is going to be added later this evening
6) Ahh, I would do this, but as I'm using RoC, I can't take 'enforce water level limit' or whatever the option is off, so I can't make these without flooding my map.
7) Yep, I'll try adding some different styles of trees, thanks! I seem to like the effect I get from using cliffs over rolling hills, but I will add some. The spring? The map will probably not end up incorporating a spring, and the river will end up heading off the edge of the map.

Thanks for the detailed post! :)

-3nvy
 
catails are for water (under the water drop box in the doodad palette)
 
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