Need another word of triggering Unit

T

Toronto

Guest
Events
Unit - A unit enters (Playable map area)
Conditions
Actions
Unit - Move (Triggering unit) instantly to ((Picked player) start location)


I want only heros to go to my start location. I don't want summoned units or store bought units to go to my start location does anyone know what im supposed to do??
 
first u never picked a player. . here is what u do

E: map inizilitation
C: none
A: pick (all units in (playeble map area)) and do actions
loop actions
IF: Pucked unit equal is hero equal to true
(picked unit belongs (to player 1 red)) equal to true
then: order picked unit to attack-moove to player 1 red
start location
else: do nothing


u will need to make one trigger player and change the areas in red to the different palyers

hope taht helps
 
Thats far too much work:

Code:
Events
Unit - A unit enters (Playable map area)
Conditions
Actions
Unit - Move (Triggering unit) instantly to ([b]Owner of (Triggering Unit)[/b]) start location)
 
Ok I dont understand what guitarplay is saying and Laika's trigger makes summoned units go to my start location.
 
Yes, ANY UNIT that enters the map will be moved to that player's starting location. That was your intent for the trigger, right? As that was the only thing you could've wanted to do, inferring from your original trigger.
 
condition : boolean comparaison
Triggering unit is a hero = true

There you go, only heroes will be teleported

- Chindril
 
No I only want heros to go to the start postion. I already had a trigger for all units to go to the start postion

Toronto said:
I want only heros to go to my start location. I don't want summoned units or store bought units to go to my start location does anyone know what im supposed to do??


Thank you Chindril = )
 
No problems

By the way, if you only want the trigger to run once, you should do something like guitarplay wrote.

Event : Map Initialization
Condition : None
Action :
Unit Group - Pick (all units in (playable map area)) and do actions
loop actions
IF: (Picked unit) is a hero equal to true
THEN: Unit - Move (Triggering unit) instantly to (Owner of (Triggering Unit)) start location)
ELSE: Do Nothing


- Chindril
 
Heres another way to do it:
Code:
Events
Unit - A unit enters (Playable map area)
Conditions
Boolean - (Entering Unit) is a hero equal to true
Actions
Unit - Move (Entering Unit) instantly to (Owner of (Entering Unit)) start location)
This way is the best and most efficant possible I believe. You should try to use entering unit because triggering unit has several major issues.
 
Toronto said:
No I only want heros to go to the start postion. I already had a trigger for all units to go to the start postion
How is start position different from start location? Do you have a special region for a "start position"? Then you should be able to move to the Center of Region for that region.
 
Well your code only moved all the units. Like summoned ones and normal units too. Thats what he meant.
 
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