Shadow
TH.net Regular
- Reaction score
- 23
So in my map heroes start off with an item it initials gives nothing but each time they level I want to make it so the weapon gets a point that can be spent for either +attack speed, or +attack, or +armor. but I'm having difficulty coming up with the concept so that they can spend there points as if learning a new ability on the weapon without something interrupting such as a dialog box.