Solu9
You can change this now in User CP.
- Reaction score
- 216
I have an ability which has this damage calculation:
"Unit - Cause (Triggering unit) to damage (Picked unit), dealing ((((Real((Strength of (Triggering unit) (Include bonuses)))) x (1.00 + ((Real((Level of Power Strike for (Triggering unit)))) x 0.10))) x EnhancedDamage[(Player number of (Triggering player))]) x 5.00) damage of attack type Normal and damage type Normal"
If we insert the following values:
Strength = 50
Power Strike level = 5
EnhancedDamage = 1.70
So:
((((50) x (1 +(5 x 0.1))) x 1.70) x 5) =
(((50 x (1.5)) x 1.70) x 5) =
((75 x 1.70) x 5) =
(127.5 x 5) =
637.5
Is this calculated correctly?
"Unit - Cause (Triggering unit) to damage (Picked unit), dealing ((((Real((Strength of (Triggering unit) (Include bonuses)))) x (1.00 + ((Real((Level of Power Strike for (Triggering unit)))) x 0.10))) x EnhancedDamage[(Player number of (Triggering player))]) x 5.00) damage of attack type Normal and damage type Normal"
If we insert the following values:
Strength = 50
Power Strike level = 5
EnhancedDamage = 1.70
So:
((((50) x (1 +(5 x 0.1))) x 1.70) x 5) =
(((50 x (1.5)) x 1.70) x 5) =
((75 x 1.70) x 5) =
(127.5 x 5) =
637.5
Is this calculated correctly?