S
strike1
Guest
Hey i need some pathing help on my dota map, i made the paths much different so the towers arent as involved and then we can have more fighting without being frusterated when we reach the other tower after one wave
Also need help on an ability im trying to make...sorta like a meteor strike where meteors will hit random places so i used the rain of chaos as a base, but instead of turning into infernals i tried using the ability editor to have them turn into flame strikes but that didnt work, how do i do this? i also want the flame strikes to be instant even though they wont be doing damage, it will just look much better, ALSO is there a way to make them NOT be able to destroy trees or make trees undestroyable?
I attatched a screenshot i took of the wc3 editor so you can see the pathing, it might change, but it might not.
Also trying to use a hero as a non hero unit, is that possible?
---edit---
i guess the screenshot was too big, i'll just give the pathing a shot and hope something works
Also need help on an ability im trying to make...sorta like a meteor strike where meteors will hit random places so i used the rain of chaos as a base, but instead of turning into infernals i tried using the ability editor to have them turn into flame strikes but that didnt work, how do i do this? i also want the flame strikes to be instant even though they wont be doing damage, it will just look much better, ALSO is there a way to make them NOT be able to destroy trees or make trees undestroyable?
I attatched a screenshot i took of the wc3 editor so you can see the pathing, it might change, but it might not.
Also trying to use a hero as a non hero unit, is that possible?
---edit---
i guess the screenshot was too big, i'll just give the pathing a shot and hope something works


