Need help: Temporary armor increase!

  • Thread starter Thread starter Regalth
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Regalth

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I'm trying to make an item that, when used on a target, increases the target's armor by 2 for 15 seconds. Would be simple, but I can't get autocast abilities to work on items, even after (I think) disabling everything to do with autocast. So, I tried triggering it.

Events:
A unit Begins casting an ability.

Conditions:
Ability being cast equal to Wand of Protection.

Actions:
Add ability (Item Armor Increase (+2)) to (Target of ability being cast)
Wait 15 seconds
Remove ability (Item Armor Increase (+2)) from (Target of ability being cast)

The Wand of Protection ability is a worthless version of Unholy Frenzy, lasts 15 seconds (if that matters), no attack speed increase or health damage.

Theoretically, this should give the armor increase ability, wait 15 seconds, and take it away. The problem is, the second Target of ability being cast doesn't work. In this form, the item increases armor by 2 forever. I found that, by changing the third action to read (Triggering unit), the spell works properly when aimed at the caster, so I'm pretty sure the problem is in the second reference. I can't figure out where to go from here, though. Anyone have any ideas, or know of some ability that I could put on my item? (i.e. how to have Inner Fire as the item's ability)
Thanks!
 
Base the ability off of Frost Armor, set it's duration to 15 seconds, and remove it's art and buffs.
 
Thanks, worked perfectly! I was thinking "Frost Armor is autocast, couldn't work", but there's a non-autocast one, too :rolleyes:
Now, just wondering, why didn't my previous trigger work? Just in case I find something obscure that I need it for.
 
Because Target of Ability Being Cast is a weird variable, and when ANYTHING happens to the target (e.g. being attacked0 they no longer become the target of ability being cast.
 
I know, I know, it hurts man. When I first learned it it pissed me off to. But it's true, and you'll have to set every trigger that waits and does something with an event variable to a global or local variable.
 
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