C
Chaoscontrol
Guest
ok this is what happened, i made this trigger
Unit - A unit enters Region 000 <gen>
(Triggering unit) Equal to hero 000 <gen>
Unit - Kill (Triggering unit)
for a map so that the player couldnt go to a cirtain area until they had visited another area first, but beacuase im a newb i dont know how you can make this trigger shut off after youve visited the area your supposed to go to first. Any help/seggetions would be greatly apreciated.
Unit - A unit enters Region 000 <gen>
(Triggering unit) Equal to hero 000 <gen>
Unit - Kill (Triggering unit)
for a map so that the player couldnt go to a cirtain area until they had visited another area first, but beacuase im a newb i dont know how you can make this trigger shut off after youve visited the area your supposed to go to first. Any help/seggetions would be greatly apreciated.


