R
RBC La Vaca
Guest
I'm trying to make a trap ability similar to the 'Statis Trap' ability used by the Witch Doctors, but instead of stunning the surrounding units I want the new trap to deal AE damage to them. I've tried creating a trigger to go with the ability to determine when a unit triggers the trap and dealing the AE damage since I cannot just base the ability off the 'Statis Trap'. I haven't worked with triggers too much, so I'm sure the problem is just me. In any case, can someone help me out?


