Z
zak16
Guest
Well, the ability im trying to create is a sort of blocking shield. When someone uses it no enemy can attack him or go close to him. So the triggers i created would be like this .
Shield1:
Event: A unit begins the effect of an ability
Condition: (Ability being cast) equal to Invisible Shield
Action: Start timer Shield (10sec)
Turn trigger Shield2 on
This is the problem, how can i create pathing blockers in a circle around my unit
Shield2:
Event: Every 2 seconds of the game
Condition: (My unit) is alive
Action: ???? I could: Create Pating Blocker(Ground/Large) at random point in RegionShield and then create a trigger making this region move alwaays having its center on then position of the unit but.
Shield3:
Event: Timer Shield elapses
Action: Turn off Shield2
So hope you get it, i need to create pathing blockers in a circle around the unit, any1 who knows a way to do this?
Edit: if it helps only one unit in my map is going to have the ability .
Shield1:
Event: A unit begins the effect of an ability
Condition: (Ability being cast) equal to Invisible Shield
Action: Start timer Shield (10sec)
Turn trigger Shield2 on
This is the problem, how can i create pathing blockers in a circle around my unit
Shield2:
Event: Every 2 seconds of the game
Condition: (My unit) is alive
Action: ???? I could: Create Pating Blocker(Ground/Large) at random point in RegionShield and then create a trigger making this region move alwaays having its center on then position of the unit but.
Shield3:
Event: Timer Shield elapses
Action: Turn off Shield2
So hope you get it, i need to create pathing blockers in a circle around the unit, any1 who knows a way to do this?
Edit: if it helps only one unit in my map is going to have the ability .


