Prometheus
Everything is mutable; nothing is sacred
- Reaction score
- 593
For some reason this leader board isin't working heres the triggers:
Leader Board
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled Kills
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
((Picked player) slot status) Equal to Is playing
Then - Actions
Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
Else - Actions
Do nothing
Leaderboard - Show (Last created leaderboard)
and
Leader Board Tracking
Events
Unit - A unit Dies
Conditions
((Killing unit) belongs to an enemy of Player 1 (Red)) Equal to True
Actions
Set Player_Kills[(Player number of (Owner of (Killing unit)))] = Player_Kills[((Player number of (Owner of (Killing unit))) + 1)]
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (Player number of (Owner of (Killing unit)))
Leaderboard - Sort (Last created leaderboard) by Value in Descending order

Leader Board
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled Kills
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
((Picked player) slot status) Equal to Is playing
Then - Actions
Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
Else - Actions
Do nothing
Leaderboard - Show (Last created leaderboard)
and
Leader Board Tracking
Events
Unit - A unit Dies
Conditions
((Killing unit) belongs to an enemy of Player 1 (Red)) Equal to True
Actions
Set Player_Kills[(Player number of (Owner of (Killing unit)))] = Player_Kills[((Player number of (Owner of (Killing unit))) + 1)]
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (Player number of (Owner of (Killing unit)))
Leaderboard - Sort (Last created leaderboard) by Value in Descending order


