Need help with my Rpg/Dota map mix.

Pied

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hi there,

I posted before with problems of this map. The idea is some sort of rpg/dota mix. The Castles are fighting eachother and in the beginningh you are a newby Villager. And the real deal in this map is that you can really see all the items you can pick up. (Using the Male Villager as the "naked" model without any armor on). I also made the triggers for that you can train in Sword. Axe or Maul Spacialization so that you can do more dmg with one sort of weapon type.

But now i'm facing again some problems. I'm trying to get some neat attatchments so i begon to do some moddeling myself (to get some nice body armors and so from already exsisting units) This was going quite good. I only dont get the textures on the models.
I'm using Gmax, export the models with Dex to .mdl files. Then chance them to .mdx files. I read that you have to put in the textures in the .mdl files. I dont undearstand this because i also imported them into Gmax.
The models are working except the textures on them.

So maybe one have a nice answer on this. Or even better some1 can help me with getting nice body armors and so on ?

Thanks in advance.
 
Hi,

I used them already, but still my textures wont work. Dont know why tho.
 
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