Blood_Wraith
New Member
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I was wondering how you set a unit's damage, I couldn't find any obvious trigger actions for that, so I'm fairly lost here. I need to know how to set a units damage to something like this:
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Summon Chocobo
Unit - Set damage of (Last created unit) to (Hero Level of Casting Unit + Hero Intelligence of Casting Unit X 6) X 1
Basically I'm going for a dynamic summon system with the summons damage, any help would be appreciated.
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Summon Chocobo
Unit - Set damage of (Last created unit) to (Hero Level of Casting Unit + Hero Intelligence of Casting Unit X 6) X 1
Basically I'm going for a dynamic summon system with the summons damage, any help would be appreciated.