Shadow
TH.net Regular
- Reaction score
- 23
So what I want is like if you ever played some of those maps such as gauntlet where you step on the items it gives your hero the effects of the item.
So I Think my event would be
then add my stuff like add 100 health to GetTriggerUnit
but these items are gonna be randomly dropped by slain enenmies so how do i make it so if a unit is in range of "TypeUnit" (My item is really a unit with no pathing/ collision size)
Thanks in advance to any help
So I Think my event would be
then add my stuff like add 100 health to GetTriggerUnit
but these items are gonna be randomly dropped by slain enenmies so how do i make it so if a unit is in range of "TypeUnit" (My item is really a unit with no pathing/ collision size)
Thanks in advance to any help