Need Ideas

  • Thread starter Thread starter Toronto
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Toronto

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My map is a hero arena , but you get spawning units every so often at your start location! Does anyone have an original idea of how I should divide the teams and do my map setup I don't want it to be another Footmen_______ game.
 
Umm... when do the units spawn? and how do we get more gold other than creeps?
 
you could have it be a FFA
 
Aye but may i suggest that you spread the towers better, and make it like a defend the base type game, also you should fix the map bounds, to me it looks like your in the End of Time in Chrono Trigger, lol

I edit the bounds if you like it you can use it: (attached map)
 
An elevator maze in the center... lol jk

Hmm... how about players can pick teams? They vote FFA 3v3 2v2 1v1 4v4 2v2v2v2 3v3v3, or uneven 1v2 3v2 4v3 whatever (on uneven everyone has to agree) and then they divede up (step on becon for team). Hard terraining i suppose lol.

No teching, tomes need to stay as back-up for max heros and not be too good, or not be at all, items should be better. Mabey you can buy Merc.? Their cool...

Changable enviorments, trees that grow! As baby trees they can be choped down and slow unit movement but are not sight blockers, as medium trees they stop unit movement can be choped down and partialy obscure unit sight (Oculer Height thingy) As large trees they are sight blockers and movement blockers that can be choped down. Mabey rocks? They can be blown up, or melted with fire then they turn into a little pool of lava which hurts units, lol. Weather effects that slow movement, rain hail, and ice makes units go faster and slide (ok to much yes i know but still, im just gathering ideas). Gaint milk bottles appear! They block movement and heal units when you open them with huge lakes of yummy milk! Ok im gonna stop, this is getting a little far "out-there"...
 
Thanks, ill use it someday.. mabey. lol. To many maps right now to worry about that idea for now.
 
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