Need ideas

  • Thread starter Thread starter sATARa
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sATARa

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Ok, Im in a process of making a "life of a peasant" style map.
For all of you that never played this map, its basicly a simulation
of some twisted kind of life in the city. You can get jobs, buy houses... bla, bla...
Anyway in my map, there will be 11 players. One will play as the police, 3 will represent the gangsters (the russians, the haitians, n the jakuza) and the rest will be just normal people.
Now I was thinking of adding a form of recketeering to the game.
The basic idea would be that a owner of some shop, for instance, would have to pay a recket to one of the mobs, so that he could stay in business :D (or of course he could keep all the profit, but... muhaha) The problem that Im facing now, is how do I make it so that he decides weather and to who to give the % of his profit? And how to arrange the money flow?
I know a way to do this, but I was thinking if any of you guys might have some nice new ideas :)

Ill attach a few pics soon, although the map is not nearly done.
I`ve already shown an old ver. to Ryoko, but he never gave me his impressions (shame on you Ryoko :) )
 
hmmm, i would make the gangs/police who ever to have to go to the shop then once they get there the owner decides if he wants protection from that group or not, you could make the owner type yes/no or you could make a dialog box. if you dont have too many items i would make the %profit go striaght to the protector as soon as items are bought and sold. Then make a trigger that lets the shop owner to break deals when ever he doesnt want to pay them anymore.

Maybe to make the protection alittle more meaning full, make a tank or something that serves as a restock truck for the store that the other gangs can attack and the protecting gang needs to protect. maybe it comes every 10-15mins if the tank gets killed you could remove the selling ability from the store so they have to wait for the next one to come in 10-15mins before he can sell items again. That would be kind of interesting.
 
Meaning full :D ? How about this...
You dont pay, they plant a bomb in your store. You then hear a sound from counter-strike "Bomb has been planted"... and you better pay taxes (% that goes to the cops) or I dont think they`ll bother coming. It takes the bomb 35 sec. to kaboom, and them bye bye store :D :D:P ;) The cops can defuse it if they get there in time.

This part is already done :) . Finished it about a week ago...
 
IDEAS PERSON HERE

i would like a map u start as

CHILD
\
B---or----g
\ \
Tb---or-----TG
\ \
AB---or-----AG
\ \
OLDB--or---OLDG
\\\\
DIE AND become goust
or
GOD ----------------------- re-pick char
\\
end game when all players gone
or
players get 10 award points from jobs and gods
 
Ok, here are a few pics

This is the Zoo. I took this one from the editor...
 

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On this one you see the Restaurant in front and the Club in the back... You can go inside both of these buildings. When you enter them the their roofs desappear, so you can see whats inside :)
 

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This one is from in-game... Its part of the inside of the club. The camera is angled a bit, though...
 

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Heh, thx

Well, there are static teal lights in the last pic, if thats what you ment... but the coloured squares are tinted units with 0 colision size and a loctus ability. When you enter the club theres a region you can enter to actiavate the club music. Thats when the dance floor starts changing colours, and everybody in the club starts dancing :cool:

I might upload an alpha ver. here soon but the map is really far from done.
 
oo here's a great tip I thought of the other day!

if you want to show your map off but don't want to put it up in the public domain, just play the map yourself and do cool stuff in it, then afterwards save a replay and post it up here!
 
Originally posted by sATARa
Ill attach a few pics soon, although the map is not nearly done.
I`ve already shown an old ver. to Ryoko, but he never gave me his impressions (shame on you Ryoko :) )

Yes yes, I know I never got to that. I got caught up doing this trigger code stuff for other people. Please mail me a new one, and I will look at it sometime this week. I'd love to see it.

Originally posted by sATARa
Well, there are static teal lights in the last pic, if thats what you ment... but the coloured squares are tinted units with 0 colision size and a loctus ability.

I am very interested in where you found a square unit. I wanted to put a picture of Ryoko on my map. My best idea was to change out one of the ground 'SPLATS' textures, and create a splat on the ground. But it did not work quite as well as I hoped.

These pictures are amazing
I'm awesome at nature terrain (see historical attached Ryoko pics, like the waterfall), but I lack skill when it comes to cities and real objects.

kilrogg - I like your city a lot too.

[edit]

Dancing gouls... hmmm... you've played the crack game in Ryoko TD too many times, my freind. LOL j/k.
 
You have no idea how these goul guys dance... they are freaking naturals :cool:
And that 3rd guy, the orc hero guy, he lacks a sence of rhythm a bit, but hes trying :D
 
o wait, ignore what I said about replays, you need to have the map as well otherwise they won't work.

which is why replays are small in size.
 
The Zoo wall is a scaled model of the ruins wall, and the walls in the second pic are just plain city scape cliffs...

For the sqares I just used the elevator model, with no texture.
When you use this model for a unit it goes down into the ground, so thats how I got that sqare look.
 
What the hell, Ill upload the alpha so you guys can check it out for your selves. Its not that I dont trust you guys... heh... but its protected anyway, so no funny stuff ;)
But dont expect too much, couse really not 1/4 is actually done.

Didnt get to explain what you can do so far in the map itself... so here are a few stuff you can try:

You can enter both the restaurant and the club. To get in the club you have to buy a ticket. In the club, you can turn the music on by standing on the red !

In the restaurant you can work as a cook. You can buy both the club and the restaurant.
You can plan a bomb, and defuse it (in the previous ver. you could of actually blow up the zoo house, but I found a bug so you wont be able to do that now)
Commands:
-night (night time)
-day (day time)
-open club
-open club 2
-open club owner
-open restaurant
You can of course type -close club, -close restaurant... and you have to own em to do this.

And yeah, almost forgot. Since this is only a very early alpha you can be only red (the russians)... and you own a few units that wont be available to player red in the final realese...
 
Oh damn, the attachement is too big.
Sry guys. Ill send it to Ryoko so he can give you his impressions
:D
 
I guess I scaled the gate... so yes, its an illusion :)
And about the elevators with no texture, well I just used the elevator (base) model for a unit, so theres no texture, nothing more. Here`s a pic from with-in the editor
 

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