neutral cars

  • Thread starter Thread starter Warcraft_3 .
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Warcraft_3 .

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Im working on a halo map and i need help.I need to make it like a special GTA map u know u can enter neutral cars so they turn into your property.It doesn't work for me normally so i guess i need some kind of trigger.
 
I'm working on a halo map

So you keep saying in your previous question ;) .

Events: a unit comes within (collision number) of (neutral unit)

Conditions: (Owner of (triggering unit)) not equal to (any enemy computer team)
same condition for any computer teams.

Actions: change owner of (neutral unit) to (owner of (triggering unit))

Hope this helps.

~Jindo
 
shall i just fill in player5(yellow) or another enemie in the last part of the condition? :confused:
 
doesn't work.The car is allready mine at the start,i want it to pick me up if im in a specific range and when i has left-clicked on it.
 
....

Well if you bothered to use search, you'd have find that I've tried basically the same thing and, well, Warcraft just doesn't cooperate. Load and Unload actions just don't work. It's very stupid.

But, if you simply want to get in the vehicle. You should simply add a cargo hold ability and load and unload ability to the vehicle and then you just right click on a vehicle that is yours and you can pilot it.
 
Warcraft 3 is special member? you could just give the driver an ability like steal car and a trigger that give him the car and makes the driver "dissappear" and give the car an ability called get off and it disowns the car and creates your driver again
 
Ok, rinpun that was really uncalled for. I can understand your frustration or anger for whatever reason it may be, but you still should have thought that out a bit more and put it more nicely. I know you can be alot more nice about it.

Just say If you look at other posts, (like one from me) you will find out that wc3 doesnt support it ....ect..ect..

I have to give you an bad reputation mark for this, this is to remind you of your behavior.

Although I cannot awnser this threads post and rinpun may be correct. I do wish you (Warcraft_3) good luck on your efforts and learning.
 
uhhh senkin? what was so bad about what he said? all he said was its stupid
 
If you want to use the loading ability idea - and there are some units that you dont want to be able to steal cars, you could set their transport size quite high (the number of spots they take up)

and set the car to 1 spot only.

If you want to have better control over it tho and allow players to steal cars easier, triggering is probably the best way to go. Its easy if all of the cars are preplaced on the map because you can use the

-if unit comes with range of unit

etc etc. And just hiding the unit that gets in the car is probably a good way to do it, as someone mentioned already.
 
SD_Ryoko said:
Wll, the comment about search - This is not like searching for 'Leaderboard' or 'split shot'.

Secondly, its not true.

'I' have a working demo from one of my maps.

Please check the free trigger code thread for Vehicle Loading.

http://www.thehelper.net/forums/showthread.php?p=115690#post115690

.

I told you Ryoko, and I'll tell you again. You don't have a working vehicle map. You don't cover unloading, which is a big deal.

I don't think I'll comment on your thoughts Senkin, except to say that you went overboard. But, I suppose you'll learn this as you get more moderating experience. I have already had experience as a moderator and I have overcome the part of "leniency".
 
lalala , sorry guys, just decided... you know... yea... :D
 
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