New Gladiator Style game help needed

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bober

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New Gladiator Style game help needed lots of questions

ok im making an arena style game like gladiatiors not the hero arenas ok leme just put that out there. Well i basically just need programming help crap like that any1 who helps will b in the credits. my first 2 questions are how do u make a timer leaderboard thing ive tried doing it for hours and cant get it. and my next question is kinda stupid but how do u make text show up on screen (not floating text) like in most maps where when u start itll tell u like the name and crap.:D so ill continue posting on here wenever i need help and plz dont turn this into a chatroom!!:p
 
answer to second question...

create a triger

event--- time elapsed 1 sec (or map intalization)
condicion----/
action--- game-display to (all players) the text (your texst)
 
o not that kind i meant the type with the timer but thanks anyway keep posting
 
hey how do i make enemies drop money to heroes half way through a round rly need this 1
 
1) Use the "Player - Turn on gives bounty" trigger action.

2) Use the "Destructible - Make destructible invulnerable" trigger action.
 
hey i cant find the turn on bounty thing its not under player
 
ok now i need to know how to make a box come up asking a question kind of like the one in hero line wars if ur player red to select difficulty or in swat aftermath to choose your hero and stuff i reall y hope u guys know what im talking about ive checked the programming on those games and cant find crap lol
 
ok now i read that tutorial but i want a unit certain unit to spawn based on what button they press and im having some problems with it
 
Use this
trigger 1
"dialog button1 "
E: button is pressed
C:button= to button one
A: turn on trigger "respawn"

trigger 2
"respawn"
E: every XXX seconds
C:none
A: create 1 {your unit} facing point

NOTE THE SECOND TRIGGER MUST BE INITAILY OFF For This To Work
hope this helps
 
no i didnt mean to revive a hero i want one to be created for the hero that clicks the button can u help me? thanks anyway i may have to use that later
 
First trigger - for the dialog;
Code:
Events - Elapsed game time is x seconds
Conditions - None
Actions -
Create a new dialog with title Choose your hero
set Dialog = Last Created Dialog
Create a new button for Dialog with name x
set Btn1 = Last Created Dialog Button
Create a new button for Dialog with name y
Set Btn2= Last Created Dialog Button
etc.. until you put all your heroes there... now, to show the dialog:

Code:
For each integer A from 1 to (number of players) do actions:
  If player [Integer A] is Controlled by a     Player Controller then Show Dialog to Player[Integer A]

Second trigger:
Code:
Events - A Dialog Button is clicked
Conditions - non
Actions - if (Clicked Dialog Button Equal to X) then Create 1 herox for triggering player at <region> facing default facing degrees.
Do that too, until you have all the heroes covered.
 
ok i no im gona sound like an idiot but i cant freakin find set button ive ran the search and everything!!! lol
 
its not set button its called:
set - variable
there are two fields one to select the varaible u want to set (in this case your button variable) the second is wat to set it to (you can only use "last created dialog" and it must be right under the create new dialog action)
 
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