New Original Abilities

  • Thread starter Thread starter DaFishy
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DaFishy

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I need some help or reference in trigger-ability/ability making.
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Sonic Blow
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Get the (casting unit) damaged increased by multiple times on the next hit.
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Level 1 = 2.5 times damage
Level 2 = 3.2 times damage
Level 3 = 3.9 times damage
Level 4 = 4.5 times damage
Level 5 = 5 times damage
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Each time you learn the skill you need to gain 2 more levels to learn it again
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Nen Fear
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Units in 550 range near the unit will be slowed by a certain amount
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Level 1 = Slow 7%
Level 2 = Slow 13%
Level 3 = Slow 19%
Level 4 = Slow 24%
Level 5 = Slow 28%
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Vital hit
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A small chance to instant kill a unit less then level 5
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Level 1 = +5 damage / 5% instant kill
Level 2 = +10 damage / 10% instant kill
Level 3 = +15 damage / 15% instant kill / 2% instant kill less then level 9
Level 4 = +20 damage / 20% instant kill / 5% instant kill less then level 9
Level 5 = +25 damage / 25% instant kill / 10% instant kill less then level 9
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Nuclear Explosion
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A large missle will fall from the sky ... then slowly .. poison will spread thruout the land.. Impact radius = 1000 , Radioactive Radius = 4000 , Radioactive missles movement speed = 200 .. ( radioactive COME from nuclear missle .. not HERO )
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Ice pillar
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Freezes and deals a massive damage anything on its way..
Range 1000 , freezes for 5 seconds , freeze damage = 40 x 5 .. impact damage = 700
 
The first ability is critical strike, you dont need triggers for that. Just mess with the right fields (Do yourself a favor and look it over) Make sure it is a hero ability.

The next one is slow aura. I have seen it somewhere, but i forget how its done. I will
look at it later. I am not sure you need a trigger for it...or... what you can do, is take a normal speed boosting aura and put negative numbers in. Should do the trick.

Vital hit might or might not require a trigger. I know i can certainly do it with triggers. Just have an ability that adds (x) damage, and then have a trigger that detects the attack, what lvl of the ability (if any) and then you have an if then statement with a random number, then you kill the unit if its true.
 
For the instant hit kill one ... first of all id sugget lowering the percent, but what you can do both ways is turn it into an uber critical strike :P! Just make it do like 999999999 times the heros damage ... I'v seen it work before too in Dark Deeds :D. But in that game, the highest it could go was 10 % and it worked on all units and heros ---- but be careful with that one, it might make your hero overpowered ...
 
There are ways to do the ice one, but that is something i would have to figure out on my own, which i actually have fun doing. The nuclear one, though... that will take ALOT of work. First off, you need a model for the missle. There is a nuke missle on wc3sear.ch. Then, you need the poison. Im don't think disease cloud would work. You would need alot of triggers for this one. I can't say more without actually attemping it for myself...and I probably never will get around to it.
 
sounds ez

the nuke is ez i saw it in world war 3 it does very lil impact damage but its like a rain of fire (pit lord) damage over time and it kills buildings to and units :p
 
You took my idea, in my map I have the same thing just not as many lvls
 
thanks guys .. but .. i have more IDEAS!
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Permement Invisibility
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(THIS IS NOT DOTA)
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Only Detected when ...
You attack anything
You Go within ______ of enemy unit
The enemy can see invisible unit
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Fade time is FIXED 2seconds
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Level 1 = Within 500 range detect
Level 2 = Within 440 range detect
Level 3 = Within 380 range detect
Level 4 = Within 300 range detect
Level 5 = Within 240 range detect
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Chase Kill
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Cuts the enemy multiple times while chasing
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wait .. just use omnislash and edit abit of stuff!
this one dont need help me ...
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Tame Creature
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Tames a creature / monster under your control!
Maximum units can be tamed = 1!
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Ice Stomp
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Use this skill and units around you radius of 500 will be affected with a "impale" then when it lands on the floor .. it would be frozen for 5 seconds and ice slow for 10 seconds after freeze.
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Jump
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Jump to a cliff of higher/lower area
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Escape This!!!(Ultimate)
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Cast on a unit and blades will come from all directions (not at the same time) attacking that target ... ( blades DOES NOT CHASE) .. if you evaded a blade .. you wont get damage!!
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I want 30 Blades each 50 damage :P
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Soul Digester
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Digests a unit soul that pervent him from doing anything for 30 seconds .. this will make targetted unit invulnerable too .. drains 20 mana / second ... If a unit attacks the caster .. damage dealt on caster will return 1/2 damage to the Digested Soul .. IF the caster is stunned .. the effect will go off
(this might be hard :P)
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Thank you for your help!
 
You will have to get someone else to help you with all of those. I can see where some abilities might be used for them, alot of them are highly trigger based. Tame creature is a renamed existing ability with a trigger component. Jump might as well be blink.
 
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