Ninja Ability Ideas

emjlr3

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so I made a Ninja, wanted to utalize that new great looking model at wc3search, anywho im kinda stuck for spell ideas

so far i got pretty lame ones, I need help with both and ulti, or any upgrades to the spells i got

Ninja Star/Shurkien Throw-tosses a hunt glaive at the enemy, short stun, big damage(basically storm bolt, with diff projectile, hunt glaive looks a little to big, are there any other options for this?)

Stealth(maybe a new name?)-each level gives passive evasion and crit strike chance

Poisoned Dagger-able to toss a poisoned dagger a short distance at the enemy dealing initial damage, and incremenet damage, as well as slowing movement speed(basically S.S. with diff range and projectile)

Ulti.- ???? Little Help?

I was thinking of maybe making the Poisoned Dagger better, and make that the ulti, then giving another ability kinda like Dopplewalk from DotA, call it maybe Disapearing Act or maybe Vanish, where she would leave an image of herself there, and W.W. away

only prob is I could not get it to work quite hwo I wanted to, basically I was going to use WW as base ability, then when cast ability create a dummy unit, give it a dummy mirror image spell(or something like that), and have it cast it on the Ninja, but I was not quite sure what spell to use under the

Unit - Order (Last created unit) to Human Sorceress - Slow (Casting unit)

any ideas there for maybe doing it differently or making my idea work


See the prob is I've already got an assasin with backstab, assasinate(W.W. with backstab damage), Blink Strike, and Swift Attack(jump around real fast hitting random enemy units), so some of the good abilities are gone there

ty for the help and ideas!
 
Tree Camoflauge - Transforms your ninja into a tree

many people liked that idea for the ranger to vexorians unit :p
 
There is a Shuriken projectile model on w3csear.ch i think if you found that you could use it for a missile instead of glaive.
 
Random ninja abillities from the top of my head:

Figthing advantages. The ninjas masters melee figting, and knows how to figth whereever they are, if it is throwing dust in the oponents eyes, or using trees to duk behind, these maneuvres can save their life. Gives a chance that the ninja will throw dust around himself blinding all nearby units for a short duration (slowing and giving them a 50% miss chance). and a very sligth chance that the enemies will be stunned when attacking him.

Fast as a ninja (doh :p). Every1 knows that ninjas are fast as hell, and silent. In this abillity, its not only themselfes beeing silent, all units nearby will be loose the abillity to make any sound. This spell speeds up the ninja by alot, and all units he gets close to in this state will be silenced for a short duration (good for stopping channeling spells)

Khi jump. the ninjas are famous for their abbility to jump around like maniacs, and beeing able to jump 20 feet of the ground onto roofs. This proves it! When this spell is activated the ninja will jump of the ground, and land a few seconds later, a bit further ahead with a powerfull blow (just stomp) that will stun all units nearby and hurt them.

Ultra sharp blades. It is also common knowlegde that ninjas have very sharp ninja sword (actually it isnt really swords, its long daggers (for the dumb ppl, short swords)). These blades can cut through everything, even alot of units in a row. This spell makes the ninja run fast forward with his blade cutting everything in his way. He will run rigth through units dealing heavy dmg to them. (when teh psell is pushed he will just run forward swinging his blades, u cant control the run)

HIYAAA! SMACK SMACK! SWISH! these are the sounds the ninjas makes when attacking (or some of them). Everyone fears these sounds as they are a clear sign of doom. All units nearby the ninja will be so frightened taht some of them will run away (all units that get close to the ninja while this spell is activated will have a chance of getting feared running each interval (which should be around 3 seconds) the fear chance will increase with lvl.

Khi Strength: The ninjas are called supernatural by some people. But thats only becouse they dont know how take advantage of the bodys combined mental and physical strength.The ninja uses all his physical power, and mental power to increase his damage and speed dramatically.

Sword of Wind. The ninja summons the powerfull sword (yes sword, not large dagger. The ninjas are master of all melee weapons, they just prefer smaller ones since they are easier to sneak with) 'Sword of the winds' from the ancestral planes (we all know that ninjas are very spiritual beeings, and can communicate with they ancestors through meditation). This sword will make all units it hits blow away. But the wind force used to do this is so powerfull that the attacked units will have reduced aggility for a long time (trying to get back their breath)

Also spell as windwalk, bladestorm, and criticalstrike/brewmaster passive spell, will also be great for ninjas.

... Yea maybe i got a thing with ninjas... SO!?

:D
 
Eye trickery - Ninjas are masters of decieving the enemy. They have a quick way of getting away, and doing damage very quickly. Makes the ninja invisible, while creating a doppleganger in its place to confuse the enemy.
 
AddE said:
Tree Camoflauge - Transforms your ninja into a tree

many people liked that idea for the ranger to vexorians unit :p

I've seen this type of spell in an AoS from a long time ago, back when DotA wasnt so big... at least 8 months ago probrably alot more. So unless it was Vex who made that he probrably got inspired by it somehow.

Also wtf a ninja doesnt turn into a tree!

Also spell as windwalk, bladestorm, and criticalstrike/brewmaster passive spell, will also be great for ninjas.

3/4 Of the Blademasters spells... just because hes the closest thing warcraft has to a ninja doesnt mean all ninjas should use them (Demon hunter isnt a ninja!)


How about some type of magical ability? Something dark... Maybe some kind of ball that shoots out and slows units nearby like an aura, but shows some type of missle. Also, for that evasion/critical strike, a good name would be Guile.
For that ninja star thing, you should use cluster rockets, you shouldnt have a poison dagger and a ninja star spell that targets one unit.

You can sort of 'borrow' ToB's wind spell, where he jumps in the air and then does thunder clap on the ground, only dont make it do thunder clap just make it like a blink that looks better :p
 
3/4 Of the Blademasters spells... just because hes the closest thing warcraft has to a ninja doesnt mean all ninjas should use them (Demon hunter isnt a ninja!)

I didnt mean as abbilities for one hero, i just thougth that critical strike, evasion, windwalk and bladestorm are rather ninja like.

Eye trickery - Ninjas are masters of decieving the enemy. They have a quick way of getting away, and doing damage very quickly. Makes the ninja invisible, while creating a doppleganger in its place to confuse the enemy.

Thats a very nice spell :D
 
Isnt that eye trickery just that stupid spell from dota that kitt needed help with...
 
Well dopple walk has been said in every ability idea thread in the forum so... and it is from DotA, i would say unless you can realy make it impresive (i have my own idea for this but ill be useing it :p) dont use it and DONT call it dopple walk.

GOOD GOD RAD 900+ POSTS OMG! And not only do you post in a frecking rainbow you make a custom avatar for every day!
 
Also, for that evasion/critical strike, a good name would be Guile.
For that ninja star thing, you should use cluster rockets, you shouldnt have a poison dagger and a ninja star spell that targets one unit.

I like that idea, maybe ill make it like a birage of star or something

You can sort of 'borrow' ToB's wind spell, where he jumps in the air and then does thunder clap on the ground, only dont make it do thunder clap just make it like a blink that looks better

i already got a spell on my dwarf liek that, i based it off the gimli one from BFME

Eye trickery - Ninjas are masters of decieving the enemy. They have a quick way of getting away, and doing damage very quickly. Makes the ninja invisible, while creating a doppleganger in its place to confuse the enemy.

If you look up i asked about this, but dont really know how to make it work, but i did want something like that
 
Ninjas aren't fighters, their focus is on doing their mission and get out as quickly as possible, without being detected. Even if they are detected, they will often use trickery and sneak attacks to outsmart and outrun the enemy. So put your focus on speed, evasion, and invisibility.

And they only carry stuff they need to reduce weight and increase mobility.

I suggest you use an ability for Stunning + poisoning, one for evasion, one for escaping, and one for the emergency situation where fighting is the only option.
 
GOOD GOD RAD 900+ POSTS OMG! And not only do you post in a frecking rainbow you make a custom avatar for every day!

Lol MOST are made by me, this roflcopter one isnt though. Im sure tomarrow you will be like 'what roflcopter?' because i will have a new one :rolleyes:
 
I liked the, chance to throw dust and blind enemies, move. Make it passive. Or, you could give him dust to throw and he can either reduce their aim, or gain a windwalk with reduced movement speed--like stealth in WoW. Since movement is reduced, give him a slightly higher HP regen during that time? Or maybe mana regen, because he is able to focus and reassess the situation.

How bout a windwalking omnistrike? Like omnistrike except he doesn't blink, he windwalks to each of them. He has no collission and units around the enemy will be dying from an unseen assassin. Since it would involve multiple units in order to look cool, this could be an ultimate. You could allow him to appear for just a moment for the attack slam animation, and then he is windwalking again to the next target, where he appears for a moment again and WHAM! Heheh I like it :p Give him 100% evasion throughout so that the moments he is visible he won't be killed.

I also like the idea of meditation for increased regeneration for a time.

Oh and I think you should rename your Stealth--passive evasion and crit chance. Name it combat finesse or something because it is about his agility in combat, and the word stealth is about being completely unseen.
 
Rad said:
I've seen this type of spell in an AoS from a long time ago, back when DotA wasnt so big... at least 8 months ago probrably alot more. So unless it was Vex who made that he probrably got inspired by it somehow.

Also wtf a ninja doesnt turn into a tree!

Um.. No i mean .. I said that to him when he was looking for a ranger ability.. And i made it up myself :p i didnt play any AoS .. :D Well anyways.. A ninja can turn into a tree.. Why not ? Never read naruto? :p
 
i finished the ninja, though im still open to ideas i made the Shuriken Birage, based of cluster rockets, its looks really good wit hthe ninja star model from wcesearch

still got the crit/evasion, though i changed the name to Guile l ike suggested

still got the poisoned dagger based off S.S.

and for the ulti I took the suggestion and made a Focus Chi ability, where the ninja stands and channels for a few seconds, with some neat effects around her during the time, then for a duration she has increased move and attack speed

i really like the ideas of the w.w. omni strike, as well as the dash through units dealing damage, as well as the doppleganger(W.W. away while leaving an image), but I dont know how to make any of those(granted I have been able to make a good bit of my spells myself, though most of which I was able to only after looking at a similar spell previously made), if any would like to help me with em, maybe id switch one of the current spells for one of those, but as it stands what I listed is what I got

ty for the help so far ppl!!
 
For the runing through units dealing damage, i think could base of off shockwave.

When the spell is fired, the caster is hidden, and then u create a dummy unit that has the same model as the hero with no pathing. Then u give him a fast move speed and send him to the targeted area/unit. When he hits the point, u remove the unit, and move the hidden to the samne place. Then u could add some dust effect/any effect so u wont notice the change (even though it will happen fast, u will see the change of the heroes stand). Only problem is getting the hero to doing the chopping with teh swords. I dont know how to get him to use the attack move with triggers
 
Ralle_Janis said:
For the runing through units dealing damage, i think could base of off shockwave.

When the spell is fired, the caster is hidden, and then u create a dummy unit that has the same model as the hero with no pathing. Then u give him a fast move speed and send him to the targeted area/unit. When he hits the point, u remove the unit, and move the hidden to the samne place. Then u could add some dust effect/any effect so u wont notice the change (even though it will happen fast, u will see the change of the heroes stand). Only problem is getting the hero to doing the chopping with teh swords. I dont know how to get him to use the attack move with triggers


I kinda figured that , but I didnt really want the ground deformation that shockwave does, maybe if I based it off carrion swarm or something like that, and maybe there is a way to make the dummy unit do attack anim as its running, maybe with jass atleast, which I know little about


got the doppleganger spell to work finally, creates the iamge and I run off windwalked, swapped that with the poisoned dagger one
 
Whoever did think of dopplewalk first is brilliant--I really like that one. Especially if enemy players can't even notice, you know? That is very cunning :p I think the windwalk sound is audible to enemies though which is a shame. May I ask for some tips on creating this? Specifically, how do you make your copy look normal to enemies, and like a mirror image(blue tint I think?) to the casting player?
 
Rads stuff

rad the dude that commentedon ur avatar s rigte u keep makin new wuns, pick a goddam avatar u like and stop it!!!!! in the few short days tha i have registered to this awesome site, uve had 3 avatars! holy crud! also u dont really answer my trigger questions very well when i post a thread. PLS MAN BE MORE CLEAR! IM A NUB WITH RIGGERS!Q :nuts: :nuts: :mad: :rolleyes: :banghead: :confused:
 
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