NoNsEnSe

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metallic_boy

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HI GUYS!

My new hero im making is the classic dude that makes no sense. Hes got invisibility, a random teleport move, a variation on critical strike and his ult...

YES!!! HIS ULT!!!
the most random skill of all randomness...

Reality Roulette
All it does is do a really weird effect that defies logic and reason and usefulness. THIS is where i need help... I need some ideas for random effects, im gonna try think up about 20-30. The effects can be similiar though, and can be good or bad. So far i have...

1) Remove: Removes nearby lesser enemies from the game.
2) Double Up: Creates an illusion of all nearby units (allies, enemies and himself). Deals 50% damage. Takes 2x damage. Lasts 20 seconds.
3) Unseen: Turns all nearby units invisible for 6 seconds.
4) DoppleGanger: Creates 11 Copies of himself, each deals 50% damage and takes 10x damage. Lasts 10 seconds.
5) Mass Polymorph: Polymorphs all nearby units, including allies, not himself.
6) Random Polymorph: Every unit within a fair radius of him has a 40% chance to be polymorphed, he can also be polymorphed.
7) Peace Treaty: Turns all units invulnerable for 8 seconds.
8) Paralysis: Prevents any units from moving for 5 seconds.
9) XdamageX: deals 1-700 damage to nearby enemy units.
10) Negate: Dispels all buffs in the area and destroys all summoned units.
11) Drowsiness: Nearby enemy units have to zzZZ for 8 seconds.
12) Heartless angel: Nearby enemies reduced to 1HP, but turned invulnerable for 8 seconds.
13-20)???
 
alright, u asked for creativity, ull get it.

battlelust:gives criticalstrike 50% chance to ALL units within range
oops heal:heals all enemies on map for 200hp
mega aura:makes the caster emit ALL auras for 10 seconds
random mine: drops ten mines, all in the relative proximity ofthe caster
uberspeed: increases all units attk speed by 200% for 10 seconds, and giving all units stone skin (reduction 20) for 10 seconds.

hp/mana switch:changes alll units mana and health around, and for units that dont use mana, there health is exchanged with the health of another nearby unit

magnetism:all units are pulled toward the caster taking random amounts of small dmg every 1 second(from random bumping and bashing that this might cause.

insanitysun: makes ALL enemy units on map catch fire, add wander(neutral) to there abilitiesand make themtake 10 dmg a sec for 25 seconds!

herokiller:kills all enemy heroes(whereever they r) kills all of your allied heros(whereever they are) make this happen only 10% of the time when ability is being cast.

stickyness: stops all move ment speed except for the caster.
fumble:deals 100 dmgto self with no other effects 5% of the time

desolate:destroys all (dooddads destructibles units and buildings) in an area around the caster.

Free-For-All: unallies all other units for everyone on map for 30 seconds.(lol i luv this one)


hope i helped!
 
Mass Life Drain: traps all units in bla range of him, and drains all the life out of em. when he reches max health, his max health goes up by 5 hp per second.
 
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