Spell Nontarget OmniSlash

Kc, there are a few things id like to comment on.
First of all, gratz on your Skill. Its very Traditional with a Unique Touch.
Im not very good at commenting on the Coding, but to me, this Spell has been made very Neat. I can actually read it :)
What i dont really like are the weird animations... They just dont fit Properly...
But all in all, this Spell is well done. +REP
 
Just realized, if there aren't any targets, the guy just teleports to the middle of the map, can you add some code in to fix this?
 
He should just stay where he is and jump around.
I deliberatly made that happen because if you accidently cast it before your soposta, its like wasting an ability.
Like an enemy is running towards your position, you cast it to early but it doesn't matter because you will still acquire a target.
 
Weird Animations = Effects or Spinny thing?

Just the Animations... Make some thing like Phoenix fire on the Arms.
BTW, since this is a Non-Target Omnislash, could you do this:
Make illusions, as this is being cast.
Then, give them the Non-Target Omnislash, and make them cast it.
If they end the Spell, remove the illusions.
Every Level would then increase slashes made by them by 1, and number of illusions would increase.
^^ Shouldnt be too hard since the illusions dont need a target... But it would give this Omnislash a finishing Touch :)
 
Okay.....make copies that use onmi slash? Did I get that right? Will do when I get home and get access to my computer. (On my Wii :D)

Edit: Just gona make it so that it creates X dummy units (*based on the ability, 3, 5 ,8) and they are going to have a 1 jump omni slash.

Edit2: Updated
 
Okay.....make copies that use onmi slash? Did I get that right? Will do when I get home and get access to my computer. (On my Wii :D)

Edit: Just gona make it so that it creates X dummy units (*based on the ability, 3, 5 ,8) and they are going to have a 1 jump omni slash.

Edit2: Updated

Whoa, now thats interesting :)
Just checked it out, i must say that its really cool how they just around. +REP !!
 
Thanks ^^
Anyone else want to suggest any modifications?
 
I'm bored, someone tell me something to do to my spell :D
Bump
:D
 
Ok, how about changing this "Omnislash" into a "Omnicut"? use the hero model as a blademaster, and make him rush through enemies at a high speed, but should still attack random enemy Units... Hmmm... Same thing with the illus... or wait! How about this, you make 3 illusions. Your first caster uses omnislash, the second "Omnicut" and make the 3rd do random actions :p

Or... If your really bored then i have something for you... Make him deal different damage at different angles. like rikimaru´s backstab :) Or... You know lots of people complain that omnislash doesnt do the original damage of the caster.
Do this:
1: Morph the caster, and set his attack speed to 0.01.
2: Every time he should attack, order him to attack ONCE
3: at the end of spell, morph him back.
(4): do same with illusions :)
 
There are a lot of omnislashes. It seems to be quite the fab, actually.
 
actually i made something similar to this a long time ago...
it's quite similar. you click and the hero omnislashes instantly.
and yeah, the one i made was GUI...
Was your GUI spell leakless?
GUI is always slower then JASS simply because of the BJs.
If it was a long time ago, depending on how long ago, it probably leaked.
This one is easily configurable, you could have a limitless chain of Omni Slashers with dummies lol
//..Computer Crash XD
I needa update the spell with new implement instructions.
 
Ok, how about changing this "Omnislash" into a "Omnicut"? use the hero model as a blademaster, and make him rush through enemies at a high speed, but should still attack random enemy Units... Hmmm... Same thing with the illus... or wait! How about this, you make 3 illusions. Your first caster uses omnislash, the second "Omnicut" and make the 3rd do random actions :p

Or... If your really bored then i have something for you... Make him deal different damage at different angles. like rikimaru´s backstab :) Or... You know lots of people complain that omnislash doesnt do the original damage of the caster.
Do this:
1: Morph the caster, and set his attack speed to 0.01.
2: Every time he should attack, order him to attack ONCE
3: at the end of spell, morph him back.
(4): do same with illusions :)
No, sorry.
Bump?
 
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